<?xml version="1.0" encoding="utf-8"?>
<layout>
  <entry>
    <name>BasicToughnessEndurance</name>
    <type>f32</type>
    <default>0.5</default>
  </entry>
  <entry>
    <name>Character Turn 90 Degrees Animation Id1</name>
    <type>s32</type>
    <default>26001</default>
  </entry>
  <entry>
    <name>Character Turn 90 Degrees Animation Id2</name>
    <type>s32</type>
    <default>26011</default>
  </entry>
  <entry>
    <name>Character Turn 180 Degrees Animation Id1</name>
    <type>s32</type>
    <default>26021</default>
  </entry>
  <entry>
    <name>Character Turn 180 Degrees Animation Id2</name>
    <type>s32</type>
    <default>26031</default>
  </entry>
  <entry>
    <name>Character Turn Speed Limitation 90 Degrees</name>
    <type>u16</type>
    <default>180</default>
  </entry>
  <entry>
    <name>Character Turn Speed Limitation 180 Degrees</name>
    <type>u16</type>
    <default>180</default>
  </entry>
  <entry>
    <name>DebtItem</name>
    <type>s32</type>
    <default>490</default>
  </entry>
  <entry>
    <name>Flick Damage Cut Rate Global Value</name>
    <type>f32</type>
    <default>1</default>
  </entry>
  <entry>
    <name>Talk Range 1</name>
    <type>f32</type>
    <default>180</default>
  </entry>
  <entry>
    <name>Talk Range 2</name>
    <type>f32</type>
    <default>180</default>
  </entry>
  <entry>
    <name>Cult.SpEffectId1</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk1</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.SpEffectId2</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.SpEffectId3</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.SpEffectId4</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.SpEffectId5</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.SpEffectId6</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.SpEffectId7</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.LvLUpCeremonySwordState</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.ReallocateAttributesState</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.SwordOfDeceaseState</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.RageCeremonySwordState</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.CeremonyDaySwordState</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.ShiomuCeremonySwordState</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.InvasionBannedCeremonyState</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.TextId1</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk2</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.TextId2</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.TextId3</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.TextId4</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.TextId5</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.TextId6</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk3</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.TextId7</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.TextId3.EventFlagId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Cult.EventFlagId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.UnkSpEffectId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrEstusEatSlot</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrSoulEatSlot</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>TearsOfDenialTriggerEffect</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk4</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk5</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>MultModeBossValue1</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>SoloModeBossValue1</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>MultModeBossValue2</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>SoloModeBossValue2</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>TeamType Name Position Adjustment</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk6</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.ShootDmyPolyId</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.TargetsNum</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.DetectTargetsRange</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType17_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType25_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType23_BulletId1</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType22_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType21_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType7/21_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType0-17_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType23_BulletId2</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType21_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType20_BulletId2</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType25_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType23_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType22_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType4/21_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.Unused_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType5_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.InvadeType6_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>DeadChrFinder.BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.Unk</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Ghost [Transparency] Global Value</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Throw Escape Value</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk7</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk8</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>NetPenalty Condition 1</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk9</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>NetPenalty Timer [sec]</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>NetPenalty Condition 2</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Invasion AFK Timer [sec]</name>
    <type>u16</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ChrFinder.Entity_BulletId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>DeadChrFinder.SpEffectId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>DeadChrFinder.Timer[sec]</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>FrameRate Value1</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>FrameRate Value2</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>AddSoloBreakInPoint Max</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Talk Range Global Value</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Server Request Timer [sec]</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>BulletEmitterMaxNum</name>
    <type>u8</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk10</name>
    <type>u8</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Host Weakness Compensation</name>
    <type>u16</type>
    <default>0</default>
	<description>H (%. 0 f) * (1 + Rel (%. 0 f) / 100) + Abs (%. 0 f) + WH (%. 0 f) * Wmult (%. 0 f) =%</description>
  </entry>
  <entry>
    <name>Host Weakness Compensation</name>
    <type>u16</type>
    <default>0</default>
	<description>H (%. 0 f) * (1 + Rel (%. 0 f) / 100) + Abs (%. 0 f) + WH (%. 0 f) * Wmult (%. 0 f) =%</description>
  </entry>
  <entry>
    <name>Client/Host Weakness Compensation</name>
    <type>u16</type>
    <default>0</default>
	<description>C (%. 0 f) + WC (%. 0 f) * Wmult (%. 0 f) =%. 3 f</description>
  </entry>
  <entry>
    <name>Summon Sign Value</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>MoundMakerSpEffectId</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk11</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk12</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk13</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk14</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk15</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk16</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk17</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>ServerTimer2[sec]</name>
    <type>f32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk18</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk19</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Unk20</name>
    <type>s32</type>
    <default>0</default>
  </entry>
  <entry>
    <name>Calc Correct Global Adjustment</name>
    <type>f32</type>
    <default>0</default>
  </entry>
</layout>