<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Hallowed Halloween">
			<comment>Modpack written by:</comment>
			<comment>Our Lord And Savior Gabe Newell / OB4MA</comment>
			<comment>Juso</comment>
			<comment>Exotek</comment>
			<comment></comment>
			<comment>All mods were worked on together to try to get this mod out on Halloween.</comment>
			<comment>Changes the Pumpkin Kingpin boss fight after the quest.</comment>
			<comment>Adds new loot with special effects.</comment>
			<comment>A variety of popular weapons were changed to be more spooky in Hallowed Hollow with no stat changes.</comment>
			<comment></comment>
			<comment>Gabe Newell worked very hard on pretty much everything but the Bloody Hell Pack, so if there are questions, try asking him.</comment>
			<comment></comment>
			<comment>Feel free to join our Borderlands 2 Modding Discord server!  If you would like to: https://discord.gg/DVc2N2X</comment>
			<category name="Spooky Weapons - Prevent Crashes Elsewhere" locked="true">
				<category name="Do Not Uncheck This!">
					<hotfix name="Name" level="None">
						<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning:AttributePresentationDefinition_4 Description Don't pay it back, pay it forward.</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning:AttributePresentationDefinition_4 NoConstraintText </code>
						<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissile:AttributePresentationDefinition_4 Description No wand required. Just point and shoot.</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare:AttributePresentationDefinition_4 Description No wand required. Just point and shoot.</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild CustomTimeDilation </code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild InFlightEffects None</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild Translation </code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667 Materials (MaterialInstanceConstant'GD_Aster_GrenadeMods.Materials.Mati_MagicMissile')</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667 Rotation (pitch=0,yaw=0,roll=10922)</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667 Scale 0.200000</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667 StaticMesh StaticMesh'FX_Fast_Travel.Mesh.Mesh_FastTravel'</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_ChainLightning PartName Chain Lightning</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_MagicMissile PartName Magic Missile</code>
						<code profiles="default">set GD_Aster_Weapons.FiringModes.Bullet_Pistol_Maliwan_GrogNozzle PartSysTemplate ParticleSystem'FX_WEP_Trails_Alien.Particles.Part_Pistol_Homing_Slag_Tracer'</code>
						<code profiles="default">set GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle PartName Grog Nozzle</code>
						<code profiles="default">set GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle:AttributePresentationDefinition_8 NoConstraintText Hand over the keys, sugar...</code>
						<code profiles="default">set GD_FlaxMissions.M_BloodHarvest:ObjSet_DesecrateGarden MissionDescriptionOverride The windmills are moving again, and the pumps are working. Desecrate the garden in order to summon the Pumpkin Kingpin.</code>
						<code profiles="default">set GD_FlaxMissions.M_BloodHarvest:ObjSet_HeadToGate MissionDescriptionOverride T.K. Baha wants you to go rid the area of Jacques O'Lantern, the Pumpkin Kingpin.</code>
						<code profiles="default">set GD_FlaxMissions.M_BloodHarvest:ObjSet_HeadToGate MissionSummaryOverride Defeat the Pumpkin Kingpin</code>
						<code profiles="default">set GD_FlaxMissions.M_BloodHarvest:ObjSet_KillKingpin MissionDescriptionOverride Everything has led up to this. Kill Jacques O'Lantern and save [place]Hallowed Hollow[-place]</code>
						<code profiles="default">set GD_FlaxMissions.M_BloodHarvest:ObjSet_KillKingpin MissionSummaryOverride Kill the Pumpkin Kingpin</code>
						<code profiles="default">set GD_FlaxMissions.M_BloodHarvest:ObjSet_UnlockGate MissionDescriptionOverride Skeleton key in hand, you head off to breach the lair of the Pumpkin Kingpin.</code>
						<code profiles="default">set GD_FlaxMissions.M_BloodHarvest:ObjSet_UseWindmill MissionDescriptionOverride The Pumpkin Kingpin needs to be woken up. Get the windmills working!</code>
						<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Dahl_Grenade_Bearcat ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'</code>
						<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Dahl_Grenade_Bearcat PartSysTemplate None</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat PartName Bearcat</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat:AttributePresentationDefinition_8 NoConstraintText I love the smell of popcorn in the morning.</code>
						<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Fastball:AttributePresentationDefinition_4 Description Forget the curveball Ricky, give him the heater.</code>
						<code profiles="default">set GD_GrenadeMods.Payload.Payload_Quasar:AttributePresentationDefinition_4 Description E = mc^ (OMG)/wtf</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011 Rotation (pitch=-16384,yaw=0,roll=6371)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011 Scale 1.000000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011 StaticMesh StaticMesh'Prop_Electrical.Meshes.Fuse_Coil_01'</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011 Translation (x=10.170549,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012 Rotation (pitch=-16384,yaw=0,roll=-6371)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012 Scale 1.000000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012 StaticMesh StaticMesh'Prop_Electrical.Meshes.Fuse_Coil_01'</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012 Translation (x=10.170549,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag InFlightEffects None</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19 Materials (MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeTedioreCommon')</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19 Scale 1.000000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19 StaticMesh StaticMesh'Weap_Grenades.Meshes.Grenade_Vladof'</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball InFlightEffects None</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball InFlightEffectsOverrideName InFlightEffectsOverride</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball InFlightEffectsScale 0.650000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball:StaticMeshComponent_21 Scale 1.600000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball:StaticMeshComponent_21 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild AIAvoidRadius 256.000000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild AmbientGlow (r=0.000000,g=0.000000,b=0.000000,a=1.000000)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild InFlightEffects None</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild InFlightEffectsOverrideName InFlightEffectsOverride</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 Rotation (pitch=16384,yaw=0,roll=0)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 Scale 1.500000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 Scale3D (x=1.000000,y=1.000000,z=1.000000)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 Translation (x=0.000000,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild InFlightEffects None</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild InFlightEffectsOverrideName InFlightEffectsOverride</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild InFlightEffectsScale 0.750000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462 Rotation (pitch=-16384,yaw=0,roll=0)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462 Scale 1.600000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463 Rotation (pitch=-16384,yaw=0,roll=0)</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463 Scale 1.000000</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463 StaticMesh StaticMesh'Prop_Electrical.Meshes.Fuse_Coil_01'</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463 Translation (x=5.249454,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorShock PartName Storm Front</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorShock:AttributePresentationDefinition_0 Description Sometimes lightning does strike twice.</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_Fastball PartName Fastball</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_Quasar PartName Quasar</code>
						<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Splatgun_SlowHand ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shotgun.Effects.SG_ETech_Tracers'</code>
						<code profiles="default">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand PartName Slow Hand</code>
						<code profiles="default">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand:AttributePresentationDefinition_8 NoConstraintText Take your time, sugar...</code>
						<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33 Rotation (pitch=0,yaw=16384,roll=0)</code>
						<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33 Scale 1.000000</code>
						<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1 ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2 ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom InFlightEffects ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Default'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3 ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Ricochet_Bounce'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker PartName Orphan Maker</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker:AttributePresentationDefinition_2 NoConstraintText Makes orphans. Often.</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel PartName Pimpernel</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 NoConstraintText Sink me!</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk PartName Sand Hawk</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8 NoConstraintText In. Not unlike Errol.</code>
						<code profiles="default">set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister PartSysTemplate ParticleSystem'GD_Sage_Weapons.Particles.Part_Trail_Twister'</code>
						<code profiles="default">set GD_Sage_Weapons.Name.Title.Title_Unique_Twister PartName Twister</code>
						<code profiles="default">set GD_Sage_Weapons.Name.Title.Title_Unique_Twister:AttributePresentationDefinition_8 NoConstraintText Putting trouble on the run.</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade InFlightEffects ParticleSystem'FX_WEP_Grenades.Particles.Part_InFlight_Explosive'</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:StaticMeshComponent_16 Scale 1.200000</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:StaticMeshComponent_16 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Launchers.Effects.L_ETech_Tracers'</code>
						<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Alien_Cannon_Trail'</code>
						<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'</code>
						<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom PartSysTemplate None</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom PartName Badaboom</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom:AttributePresentationDefinition_8 NoConstraintText Multi-kill.</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet PartName Norfleet</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 NoConstraintText Blows up everything!</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet InFlightEffects ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Alien_Cannon_Trail'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15 PitchRate 885000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15 RollRate 885000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15 YawRate 885000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15 bApplyRandomScaleToSpin True</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_4 DrawScale 1.000000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_4 ParticleEffect ParticleSystem'FX_WEP_Grenades.Particles.Part_SingularityLaunch'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:StaticMeshComponent_10 Scale 0.500000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:StaticMeshComponent_10 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom:StaticMeshComponent_36 Scale 0.750000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom:StaticMeshComponent_36 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'</code>
						<code profiles="default">set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_Calla PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'</code>
						<code profiles="default">set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_CallaChild PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla PartName Unkempt Harold</code>
						<code profiles="default">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla:AttributePresentationDefinition_8 NoConstraintText Did I fire six shots, or only five? Three? Seven. Whatever.</code>
						<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
						<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall_Child PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
						<code profiles="default">set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall PartName Conference Call</code>
						<code profiles="default">set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8 NoConstraintText Let's just ping everyone all at once.</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214 CustomTimeDilation 1.000000</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214 Scale 0.750000</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214 Template ParticleSystem'FX_IO_Barrels.Particles.Part_ShockBarrel_ChaseBeam'</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655 Rotation (pitch=0,yaw=0,roll=0)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:BehaviorProviderDefinition_0.Behavior_ChangeSpin_53 RollRate 85000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia AmbientAkEvent AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageRadiusFormula (basevalueconstant=200.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska:AttributePresentationDefinition_8 NoConstraintText It will split the sky in two.</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098 Rotation (pitch=0,yaw=0,roll=0)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_13 RelativeLocation (x=0.000000,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia:AttributePresentationDefinition_8 NoConstraintText It's actually a fairly rational fear in this case.</code>
						<code profiles="default">set GD_Explosions.Explosive.Explosion_Nukem ExplosionScale[1] (explosionpstemplate=ParticleSystem'FX_WEP_Launchers.Particles.Part_RL_Nuke',minradius=193,maxradius=384,minparticlescale=0.400000,maxparticlescale=0.800000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_MED',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',mincameraeffectdistance=150.000000,maxcameraeffectdistance=650.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_4',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal256',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False)</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 Rotation (pitch=0,yaw=0,roll=0)</code>
						<code profiles="default">set GD_Explosions.explosive.Explosion_Nukem ExplosionScale[0] (explosionpstemplate=ParticleSystem'FX_WEP_Launchers.Particles.Part_RL_Nuke',minradius=0,maxradius=192,minparticlescale=0.000000,maxparticlescale=0.750000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_SM',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',mincameraeffectdistance=0.000000,maxcameraeffectdistance=180.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_3',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal128',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False)</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655 Scale 2.000000</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 Scale3D (x=1.000000,y=1.000000,z=1.000000)</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 Translation (x=0.000000,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 Scale 1.600000</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title.Title__Unique_TheHive PartName Hive</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child InFlightEffectsScale 0.200000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_Explosions.explosive.Explosion_Nukem ExplosionScale[2] (explosionpstemplate=ParticleSystem'FX_WEP_Launchers.Particles.Part_RL_Nuke',minradius=385,maxradius=1024,minparticlescale=0.500000,maxparticlescale=1.200000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_LG',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',mincameraeffectdistance=300.000000,maxcameraeffectdistance=1200.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_0',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal512',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False)</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title.Title__Unique_TheHive:AttributePresentationDefinition_8 NoConstraintText Full of bees.</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child AmbientAkEvent AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098 Scale 0.750000</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Scale3D (x=1.000000,y=1.000000,z=1.000000)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Translation (x=0.000000,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska PartName Tunguska</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_ChangeSpin_46 RollRate 85000</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia PartName Pyrophobia</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:StaticMeshComponent_44 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball InFlightEffects ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Default'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible InFlightEffects None</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball AmbientAkEvent AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Rotation (pitch=0,yaw=0,roll=0)</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 Scale 5.000000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57 YawRate 185000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Materials[0] MaterialInstanceConstant'FX_WEP_Shared.Materials.Mati_RL_Ball_Hive'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Scale 5.000000</code>
						<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Torgue_Tunguska PartSysTemplate None</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57 RollRate 0</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57 PitchRate 0</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:StaticMeshComponent_44 Scale 2.000000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia SpeedFormula (basevalueconstant=2100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible AmbientAkEvent None</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 Scale3D (x=1.000000,y=1.000000,z=1.000000)</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska AmbientAkEvent AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 Translation (x=0.000000,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 Rotation (pitch=0,yaw=0,roll=0)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child InFlightEffects ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Corrosive'</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball InFlightEffects ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Default'</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655 Scale3D (x=1.000000,y=1.000000,z=1.000000)</code>
						<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem InFlightEffects ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Explosive'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 Rotation (pitch=0,yaw=0,roll=0)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 Scale 2.500000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie PartName Little Evie</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 Translation (x=0.000000,y=0.000000,z=0.000000)</code>
						<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie:AttributePresentationDefinition_8 NoConstraintText Shock and awwwww! So cute!</code>
						<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Pistol_Maliwan_Evie PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 Scale3D (x=1.000000,y=1.000000,z=1.000000)</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem InFlightEffectsScale 1.000000</code>
						<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem AmbientAkEvent AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem PartName Nukem</code>
						<code profiles="default">set GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem:AttributePresentationDefinition_8 NoConstraintText Name dropper.</code>
						<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214 Translation (X=0.000000,Y=0.000000,Z=0.000000)</code>
						<code profiles="default">set GD_GrenadeMods.Payload.Payload_BonusPackage:AttributePresentationDefinition_4 Description 2x more awesome, bonus extreme!</code>
						<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title:AttributePresentationDefinition_0 Description Not just for wishing on!</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag AmbientAkEvent None</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_MirvChild:StaticMeshComponent_3443 Scale 1.750000</code>
						<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title PartName Meteor Shower</code>
						<code profiles="default">set GD_GrenadeMods.Title.Title_BonusPackage PartName Bonus Package</code>
						<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_MirvChild:StaticMeshComponent_3443 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48 Scale 1.000000</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48 Scale3D (x=10.000000,y=0.500000,z=0.500000)</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title:AttributePresentationDefinition_8 NoConstraintText For hate's sake.</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48 StaticMesh StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title PartName Ahab</code>
						<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile AmbientAkEvent None</code>
						<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Torgue_Tunguska ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'</code>
					</hotfix>
				</category>
			</category>
			<category name="Juso's Spooky Weapons">
				<category name="Pistols">
					<category name="Unkempt Harold">
						<category name="Code">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_Calla PartSysTemplate ParticleSystem'GD_UndeadSuicidePsycho.Particles.Part_Bone_Shatter'</code>
									<code profiles="default">set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_CallaChild PartSysTemplate ParticleSystem'FX_PumpkinPatch.Particles.PS_KeyParts_Bone_Magic'</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla PartName Harold of the Crypt</code>
									<code profiles="default">set GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla:AttributePresentationDefinition_8 NoConstraintText Even in death, no one knows <br> [skill] [-skill]how many shots were fired.<br></code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Grog Nozzle">
						<category name="Code">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Aster_Weapons.FiringModes.Bullet_Pistol_Maliwan_GrogNozzle PartSysTemplate ParticleSystem'FX_Flax_AllHallowsEve.Particles.Part_Impact_WaterBlood'</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle PartName Witch's Brew</code>
									<code profiles="default">set GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle:AttributePresentationDefinition_8 NoConstraintText May cause temporary weakness, <br> [skill] [-skill]nausea, and a strong desire for <br> [skill] [-skill]pain.<br></code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Little Evie">
						<category name="Little Evil">
							<category name="Code">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Pistol_Maliwan_Evie PartSysTemplate ParticleSystem'FX_WEP_Grenades.Particles.Part_SingularityAttraction'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie PartName Little Evil</code>
									<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie:AttributePresentationDefinition_8 NoConstraintText Never underestimate human nature.<br></code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
				<category name="Shotguns">
					<category name="Conference Call">
						<category name="Satan's Receptionist">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall PartSysTemplate ParticleSystem'GD_Flax_Items.Effects.Part_CandyGlow'</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall_Child PartSysTemplate ParticleSystem'GD_Flax_Items.Effects.Part_CandyGlow'</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall PartName Satan's Receptionist</code>
									<code profiles="default">set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8 NoConstraintText Here, let me schedule you an <br> [skill] [-skill]appointment.<br></code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Orphan Maker">
						<category name="Orphan's Nightmare">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker PartSysTemplate ParticleSystem'FX_WEP_MortarTurret.Particles.Part_MortarTrail'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker bPenetratePawn False</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker PartName Orphan's Nightmare</code>
									<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker:AttributePresentationDefinition_2 NoConstraintText Let us make your dream a reality.<br></code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Slow Hand">
						<category name="Ghastly Hand">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Splatgun_SlowHand ConditionalPartSysTemplate None</code>
								</hotfix>
							</category>
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33 StaticMesh StaticMesh'Prop_SkeletonKey.Mesh.Ribs'</code>
									<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33 Scale 2.000000</code>
									<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33 Rotation (Pitch=-19384,Yaw=0,Roll=16384)</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand PartName Ghastly Hand</code>
									<code profiles="default">set GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand:AttributePresentationDefinition_8 NoConstraintText Who says the dead can't play?<br></code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Twister">
						<category name="Superstition">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister PartSysTemplate ParticleSystem'FX_CharacterAbilities.Particles.Part_Re_Rez'</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Sage_Weapons.Name.Title.Title_Unique_Twister PartName Witch Superstitions</code>
									<code profiles="default">set GD_Sage_Weapons.Name.Title.Title_Unique_Twister:AttributePresentationDefinition_8 NoConstraintText Black cats and voodoo dolls.<br></code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
				<category name="SMG">
					<category name="Sand Hawk">
						<category name="Soul Scavenger">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk PartSysTemplate ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 PartSysTemplate ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1 PartSysTemplate ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2 PartSysTemplate ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3 PartSysTemplate ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk ConditionalPartSysTemplate None</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0 ConditionalPartSysTemplate None</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1 ConditionalPartSysTemplate None</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2 ConditionalPartSysTemplate None</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3 ConditionalPartSysTemplate None</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk PartName Soul Scavenger</code>
									<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8 NoConstraintText We can do a lot more than just clean <br> [skill] [-skill]your bones.<br></code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
				<category name="RocketLaucnher">
					<category name="Badaboom">
						<category name="Bada Booooooooo!">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom InFlightEffects ParticleSystem'None'</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom PartName Bada Booooooooo!</code>
									<code profiles="default">set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom:AttributePresentationDefinition_8 NoConstraintText Damn, that was scary!<br></code>
								</hotfix>
							</category>
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom:StaticMeshComponent_36 StaticMesh StaticMesh'Prop_Wiretech_Flax.Ghostlight'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom:StaticMeshComponent_36 Scale 10.0</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Norfleet">
						<category name="Reaper">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet PartSysTemplate ParticleSystem'FX_PumpkinPatch.Particles.PS_Pumpkin_Gibs'</code>
									<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet ConditionalPartSysTemplate None</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet InFlightEffects ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Alien_Cannon_Trail'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet InFlightEffectsScale 0.400000</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15 bApplyRandomScaleToSpin False</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15 YawRate 0</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15 PitchRate -180000</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15 RollRate 0</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_4 ParticleEffect ParticleSystem'FX_PumpkinPatch.Particles.PS_Pumpkin_Gibs'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_4 DrawScale 7.000000</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet PartName Reaper</code>
									<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 NoConstraintText Judgement has been passed. <br> [skill] [-skill]Your life is but the past.<br></code>
								</hotfix>
							</category>
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:StaticMeshComponent_10 StaticMesh StaticMesh'GD_Spycho.Meshes.FlaxForgeHammer'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:StaticMeshComponent_10 Scale 8.000000</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Hive">
						<category name="Jabberwock">
							<category name="Code">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098 StaticMesh StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegBackSpiderAnt_LegBack_Gib'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 StaticMesh StaticMesh'Prop_SKNest.Meshes.SKNest'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:StaticMeshComponent_44 StaticMesh StaticMesh'Prop_SpiderAntNest.Mesh.SpiderAntNest03'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:StaticMeshComponent_44 Scale 2.0</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball AmbientAkEvent AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball InFlightEffects ParticleSystem'FX_Flax_AllHallowsEve.Particles.Part_Lava_Splashes_Falls'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball InFlightEffectsScale 2.0</code>
									<code profiles="default">set GD_Weap_Launchers.Name.Title.Title__Unique_TheHive PartName Jabberwock</code>
									<code profiles="default">set GD_Weap_Launchers.Name.Title.Title__Unique_TheHive:AttributePresentationDefinition_8 NoConstraintText The jaws that bite, the claws that <br> [skill] [-skill]catch!<br></code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098 Rotation (Pitch=0,Yaw=13750,Roll=0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Rotation (Pitch=16384,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Scale 1.5</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098 Scale 6.0</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:BehaviorProviderDefinition_0.Behavior_ChangeSpin_53 RollRate 0</code>
								</hotfix>
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Materials[0] MaterialInstanceConstant'Char_Skag.Materials.Mati_Skag_FireBadass'</code>
								</hotfix>
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Scale3D (X=1.5,Y=1.0,Z=1.0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46 Translation (X=1000.0,Y=0.0,Z=0.0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_13 RelativeLocation (X=900.0,Y=0.0,Z=0.0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57 YawRate 0</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57 PitchRate 1500</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57 RollRate 20000</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child AmbientAkEvent AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child InFlightEffects ParticleSystem'FX_WEP_Grenades.Particles.Part_AOEGrenade_Corrosive'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child InFlightEffectsScale 3.0</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Pyrophobia">
						<category name="Sign of the Firehawk">
							<category name="Code">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 StaticMesh StaticMesh'FX_ENV_Skybox.Meshes.Smesh_Rak'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 Translation (X=0.0,Y=0.0,Z=2000.0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 Rotation (Pitch=32768,Yaw=-16384,Roll=0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 Scale3D (X=2.0,Y=5.0,Z=2.0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48 Scale 15.0</code>
									<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia PartName Sign of the Firehawk</code>
									<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia:AttributePresentationDefinition_8 NoConstraintText We feel its presence everywhere. <br></code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_ChangeSpin_46 RollRate 0</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible AmbientAkEvent AkEvent'Ake_VOSQ_Sidequests.Ak_Play_VOSQ_Enkinding_10a_echoX_IncineratorClayton'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible InFlightEffects ParticleSystem'FX_PumpkinPatch.Particles.PS_MainGate_Falling_Dust'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageRadiusFormula (BaseValueConstant=1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible InFlightEffectsScale 10.0</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia AmbientAkEvent AkEvent'Ake_VOSQ_Sidequests.Ak_Play_VOSQ_Enkinding_10a_echoX_IncineratorClayton'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia SpeedFormula (BaseValueConstant=1000.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Ahab">
						<category name="Dr. Zed">
							<category name="Code">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48 StaticMesh StaticMesh'Prop_Pickups.Meshes.HealthVial'</code>
									<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48 Scale 1.0</code>
									<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48 Scale3D (X=10.0,Y=3.5,Z=3.5)</code>
									<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title PartName Dr. Zed</code>
									<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title:AttributePresentationDefinition_8 NoConstraintText I ain't a real doctor.</code>
									<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile AmbientAkEvent AkEvent'Ake_VOCT_Contextual.Ak_Play_VOCT_Zed_Store_Purchase'</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Nukem">
						<category name="Armageddon">
							<category name="Code">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem PartName Armageddon</code>
									<code profiles="default">set GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem:AttributePresentationDefinition_8 NoConstraintText The Beginning of the End.</code>
									<code profiles="default">set GD_Explosions.explosive.Explosion_Nukem ExplosionScale[0] (ExplosionPSTemplate=ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_Lock_Magic',MinRadius=0,MaxRadius=192,MinParticleScale=5.0,MaxParticleScale=10.0,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.0,MaxCameraEffectDistance=180.0,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_3',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal128',bDamageOverPeriodOfTime=False,MaxDamageDuration=5.0,DamageInterval=0.0,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)</code>
									<code profiles="default">set GD_Explosions.explosive.Explosion_Nukem ExplosionScale[1] (ExplosionPSTemplate=ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_Lock_Magic',MinRadius=193,MaxRadius=384,MinParticleScale=5.0,MaxParticleScale=10.0,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.0,MaxCameraEffectDistance=650.0,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_4',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal256',bDamageOverPeriodOfTime=False,MaxDamageDuration=5.0,DamageInterval=0.0,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)</code>
									<code profiles="default">set GD_Explosions.explosive.Explosion_Nukem ExplosionScale[2] (ExplosionPSTemplate=ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_Lock_Magic',MinRadius=385,MaxRadius=1024,MinParticleScale=5.0,MaxParticleScale=10.0,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_LG',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',MinCameraEffectDistance=300.0,MaxCameraEffectDistance=1200.0,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_0',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal512',bDamageOverPeriodOfTime=False,MaxDamageDuration=5.0,DamageInterval=0.0,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem AmbientAkEvent AkEvent'Ake_VOCT_Contextual.Ak_Play_VOCT_CrazyEarl_Store_Bye'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem InFlightEffects ParticleSystem'FX_CharacterAbilities.Particles.Part_Level_Up'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem InFlightEffectsScale 3.0</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 StaticMesh StaticMesh'Prop_SkeletonKey.Mesh.SkeletonKey'</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 Translation (X=0.0,Y=-27.0,Z=0.0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 Rotation (Pitch=16384,Yaw=16384,Roll=0)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 Scale 2.5</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820 Scale3D (X=2.0,Y=2.0,Z=2.0)</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tunguska">
						<category name="Mortal Coil">
							<category name="Code">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655 StaticMesh StaticMesh'Prop_Corpses_02.DeadSettler'</code>
									<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Torgue_Tunguska PartSysTemplate ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_LockBreak'</code>
									<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Torgue_Tunguska ConditionalPartSysTemplate EffectCollectionDefinition'None'</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655 Rotation (Pitch=0,Yaw=-32768,Roll=0)</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655 Scale 3.0</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655 Scale3D (X=2.0,Y=2.0,Z=1.0)</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska:AttributePresentationDefinition_8 NoConstraintText Shed from this skin. <br> [skill] [-skill]I am a free man now.</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska PartName Mortal Coil</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 StaticMesh StaticMesh'Prop_Skeleton.Skeleton'</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 Rotation (Pitch=-16384,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 Scale 2.25</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 Scale3D (X=1.5,Y=2.0,Z=1.0)</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska AmbientAkEvent AkEvent'Ake_Flax_VOBD.PHead.Ak_Play_VOBD_Flax_PHead_Start_Throw'</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska InFlightEffectsScale 3.0</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball InFlightEffects ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_Open_Magic'</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball InFlightEffectsScale 3.0</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391 Translation (X=450.0,Y=0.0,Z=0.0)</code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
				<category name="Sniper">
					<category name="Pimpernel">
						<category name="Code">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel PartSysTemplate ParticleSystem'GD_Pumpkinhead.Particles.Part_PumpkinBurst'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child PartSysTemplate ParticleSystem'GD_Pumpkinhead.Particles.Part_PumpkinBurst'</code>
									<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 PartSysTemplate ParticleSystem'GD_Pumpkinhead.Particles.Part_PumpkinBurst'</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel PartName Stapelia</code>
									<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 NoConstraintText Hocus Pocus!</code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
				<category name="AssaultRifle">
					<category name="Bearcat">
						<category name="Code">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Dahl_Grenade_Bearcat ConditionalPartSysTemplate None</code>
									<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Dahl_Grenade_Bearcat PartSysTemplate ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade InFlightEffects ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat PartName Lamprey</code>
									<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat:AttributePresentationDefinition_8 NoConstraintText We'll take a chunk out of you.<br></code>
								</hotfix>
							</category>
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:StaticMeshComponent_16 StaticMesh StaticMesh'FX_GOR_Mesh.Meshes.Generic.Mesh_GoreMeat_Generic'</code>
									<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:StaticMeshComponent_16 Scale 2.200000</code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
				<category name="Grenades">
					<category name="Fastball">
						<category name="Code">
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Title.Title_Fastball PartName Slough Covered Pumpkin</code>
									<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Fastball:AttributePresentationDefinition_4 Description Not associated with Punkin' <br> [skill] [-skill]Chunkin'.<br></code>
								</hotfix>
							</category>
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball:StaticMeshComponent_21 StaticMesh StaticMesh'GD_Pumpkin.Mesh.Mesh_Pumpkinhead'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball:StaticMeshComponent_21 Scale 0.600000</code>
								</hotfix>
							</category>
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball InFlightEffects ParticleSystem'GD_Pumpkinhead.Particles.Part_Fuse'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball InFlightEffectsOverrideName None</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Fastball InFlightEffectsScale 1.650000</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Storm Front">
						<category name="Code">
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462 StaticMesh StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462 Scale 2.600000</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463 StaticMesh StaticMesh'GD_SkeletonShared.Meshes.Fantasy_Sword'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463 Scale 2.400000</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463 Rotation (Pitch=16384,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463 Translation (X=112.249451,Y=0.000000,Z=0.000000)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012 Scale 2.0</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011 Scale 2.0</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011 StaticMesh StaticMesh'Prop_StoneIcons.Meshes.Stone_Skull'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012 StaticMesh StaticMesh'Prop_StoneIcons.Meshes.Stone_Jacko'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011 Translation (X=90.0,Y=0.0,Z=0.0)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012 Translation (X=-30.0,Y=0.0,Z=0.0)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012 Rotation (Pitch=-1500,Yaw=16384,Roll=-20000)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011 Rotation (Pitch=-1500,Yaw=16384,Roll=-16384)</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorShock PartName Cryptic Consternation</code>
									<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorShock:AttributePresentationDefinition_0 Description One way or another, you will end up <br> [skill] [-skill]in the Crypt.<br></code>
								</hotfix>
							</category>
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild InFlightEffects ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild InFlightEffectsOverrideName None</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_StormFrontChild InFlightEffectsScale 4.750000</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Magic Missile">
						<category name="Code">
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667 Materials (MaterialInstanceConstant'Char_SpiderAnt.Materials.Mati_SpiderAntSlagAttachments')</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667 StaticMesh StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667 Scale 3.000000</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_MagicMissile PartName Ethereal Soul Feasters</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissile:AttributePresentationDefinition_4 Description Only a glimpse of what is yet <br> [skill] [-skill]foretold.<br></code>
									<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare:AttributePresentationDefinition_4 Description Returned from the Abyss, <br> [skill] [-skill]their insatiable hunger does not <br> [skill] [-skill]falter.<br></code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Quasar">
						<category name="Code">
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 StaticMesh StaticMesh'Prop_StoneIcons.Meshes.Stone_Cauldron'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 Scale 2.0</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 Rotation (Pitch=-16384,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 Scale3D (X=1.000000,Y=1.000000,Z=0.500000)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922 Translation (X=-14,Y=0,Z=0)</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Title.Title_Quasar PartName Witch's Cauldron</code>
									<code profiles="default">set GD_GrenadeMods.Payload.Payload_Quasar:AttributePresentationDefinition_4 Description Come, stare with your eyes.<br> [skill] [-skill]But be warned.<br> [skill] [-skill]It may pack a surprise.<br></code>
								</hotfix>
							</category>
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild InFlightEffectsOverrideName None</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild InFlightEffects ParticleSystem'FX_Flax_AllHallowsEve.Particles.Part_Lava_Splashes_Falls'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild InFlightEffectsScale 0.1</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild AmbientGlow (R=0.100000,G=0.100000,B=0.500000,A=1.000000)</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SingularityChild AIAvoidRadius 0.0</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Chain Lightning">
						<category name="Code">
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild InFlightEffects ParticleSystem'GD_UndeadSuicidePsycho.Particles.Part_Bone_Shatter'</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild InFlightEffectsScale 2.75</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214 Scale 1.75</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214 Template ParticleSystem'FX_GOR_Particles.Particles.Creatures.Part_ScythidCrawler_Explosion'</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214 CustomTimeDilation 0.500000</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild CustomTimeDilation 0.200000</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild Translation (X=0.000000,Y=0.000000,Z=200.000000)</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214 Translation (X=0.000000,Y=0.000000,Z=200.000000)</code>
								</hotfix>
							</category>
							<category name="Strings">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning:AttributePresentationDefinition_4 NoConstraintText <font color="#C1AAAA">Cackling Witch Chant:<font color="#38725C"><br> [skill] [-skill]Harm O'<br> [skill] [-skill]Friend 'Foe <br> [skill] [-skill]Head O'<br> [skill] [-skill]With O'<br> [skill] [-skill]<font color="#E46A00">Jack O'<br></code>
									<code profiles="default">set GD_Aster_GrenadeMods.Title.Title_ChainLightning PartName Cackling Witch's Spell</code>
									<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning:AttributePresentationDefinition_4 Description </code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Default Frag">
						<category name="Code">
							<category name="Mesh">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19 Materials ()</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19 StaticMesh StaticMesh'GD_Pumpkin.Mesh.Mesh_Pumpkinhead'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19 Scale 0.5</code>
								</hotfix>
							</category>
							<category name="FX">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag InFlightEffects ParticleSystem'FX_Flax_AllHallowsEve.Particles.Part_HalloweenFurnace'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag InFlightEffectsScale 0.03</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Bonus Package">
						<category name="Changes">
							<category name="Code">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_MirvChild:StaticMeshComponent_3443 StaticMesh StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_MirvChild:StaticMeshComponent_3443 Scale 5.0</code>
									<code profiles="default">set GD_GrenadeMods.Title.Title_BonusPackage PartName Undead Package</code>
									<code profiles="default">set GD_GrenadeMods.Payload.Payload_BonusPackage:AttributePresentationDefinition_4 Description 2x the Dead, bonus extreme!</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Meteor Shower">
						<category name="Changes">
							<category name="Code">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title PartName Skull Shower</code>
									<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title:AttributePresentationDefinition_0 Description A bit heavier than hail.</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_DefaultFrag AmbientAkEvent AkEvent'Ake_Flax_VOBD.Skeleton1.Ak_Play_VOBD_Flax_Skeleton1_HUM_Start_Aggro'</code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
			</category>
			<category name="Gabe Newell's Stronger Boss(es)">
				<category name="Pumpkin Kingpin After Quest">
					<category name="Speed">
						<hotfix name="Name" level="Pumpkin_Patch_P">
							<code profiles="default">set GD_Pumpkinhead.Character.CharClass_Pumpkinhead GroundSpeed 1000.0</code>
							<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead GroundSpeed 1000.0</code>
						</hotfix>
					</category>
					<category name="Stats">
						<hotfix name="Name" level="Pumpkin_Patch_P">
							<code profiles="default">set GD_PumpkinheadFlying.Population.PawnBalance_FlyingPumpkinhead_Run PlayThroughs[0] (PlayThrough=1,DisplayName="The Blighted Rotmouth Mongrel's Curse",TransformedNames=,OnSpawnCustomizations=(Behavior_ChangeInstanceDataSwitch'GD_PumpkinheadFlying.Population.PawnBalance_FlyingPumpkinhead_Run:Behavior_ChangeInstanceDataSwitch_42',Behavior_SetAIFlag'GD_PumpkinheadFlying.Population.PawnBalance_FlyingPumpkinhead_Run:Behavior_SetAIFlag_104',Behavior_SetAIFlag'GD_PumpkinheadFlying.Population.PawnBalance_FlyingPumpkinhead_Run:Behavior_SetAIFlag_1'),AttributeStartingValues=((Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',BaseValue=(BaseValueConstant=2750.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',BaseValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'GD_Balance_Experience.Attributes.Attribute_ExperienceMultiplier',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_AI_Balance.XP.XPMultiplier_07_SuperBadass',BaseValueScaleConstant=1.000000))),CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None)</code>
							<code profiles="default">set GD_Pumpkinhead.Population.PawnBalance_Pumpkinhead_Run PlayThroughs[0] (PlayThrough=1,DisplayName="The Blighted Rotmouth Mongrel",TransformedNames=,OnSpawnCustomizations=(Behavior_SetAIFlag'GD_Pumpkinhead.Population.PawnBalance_Pumpkinhead_Run:Behavior_SetAIFlag_104',Behavior_ChangeInstanceDataSwitch'GD_Pumpkinhead.Population.PawnBalance_Pumpkinhead_Run:Behavior_ChangeInstanceDataSwitch_573',Behavior_SetAIFlag'GD_Pumpkinhead.Population.PawnBalance_Pumpkinhead_Run:Behavior_SetAIFlag_0'),AttributeStartingValues=((Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',BaseValue=(BaseValueConstant=2750.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',BaseValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'GD_Balance_Experience.Attributes.Attribute_ExperienceMultiplier',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_AI_Balance.XP.XPMultiplier_09_Boss',BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_DamageToVehiclesOnCollisionMultiplier',BaseValue=(BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None)</code>
						</hotfix>
					</category>
					<category name="Attacks">
						<category name="Melee">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Pumpkinhead.Anims.Anim_Pumpkinhead_CloseMelee1 PlayRate 1.200000</code>
								<code profiles="default">set GD_Pumpkinhead.Anims.Anim_Pumpkinhead_CloseMelee1M PlayRate 1.200000</code>
								<code profiles="default">set GD_Pumpkinhead.Anims.Anim_Pumpkinhead_Melee1 PlayRate 1.400000</code>
								<code profiles="default">set GD_Pumpkinhead.Anims.Anim_Pumpkinhead_Melee1M PlayRate 1.400000</code>
								<code profiles="default">set GD_Pumpkinhead.Anims.Anim_Pumpkinhead_Melee2 PlayRate 1.200000</code>
								<code profiles="default">set GD_Pumpkinhead.Anims.Anim_Pumpkinhead_Melee2:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_3 ParticleEffect ParticleSystem'FX_ENV_Dust.Particles.Part_Piston_Impact'</code>
								<code profiles="default">set GD_Pumpkinhead.Anims.Anim_Pumpkinhead_Melee2:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_3 DrawScale 2.000000</code>
								<code profiles="default">set GD_Pumpkinhead.Character.AIDef_Pumpkinhead:Action_ChargeTarget_27.SpecialMove_Motion_2 PlayRate 1.200000</code>
							</hotfix>
						</category>
						<category name="Pumpkin Launcher">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Pumpkinhead.Anims.Anim_Pumpkinhead_Throw PlayRate 2.0</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_PumpkinMine:StaticMeshComponent_43 StaticMesh StaticMesh'Craig_Flax_Halloween.Meshes.SpiderCocoon'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_PumpkinMine:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_5 ParticleEffect ParticleSystem'FX_GOR_Particles.Particles.Creatures.Part_ScythidCrawler_Explosion'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_PumpkinMine:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_5 DrawScale 1.5</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_PumpkinMine:StaticMeshComponent_43 Scale 3.0</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_PumpkinMine InFlightEffects ParticleSystem'FX_CREA_SpiderAnt.Particles.Part_SpiderAnt_Web_Spawn'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_PumpkinMine InFlightEffectsScale 3.0</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_PumpkinMine AmbientAkEvent AkEvent'Ake_Flax_VOBD.Skeleton1.Ak_Play_VOBD_Flax_Skeleton1_HUM_React_PLDown'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_PumpkinMine Damage (BaseValueConstant=0.0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage',BaseValueScaleConstant=0.0)</code>
							</hotfix>
						</category>
					</category>
				</category>
			</category>
			<category name="Gabe Newell's The Blighted Rotmouth Mongrel">
				<category name="Boss">
					<category name="Don't Edit">
						<category name="Environment">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
								<code profiles="default">set GD_Pumpkinhead.Mesh.Skel_Pumpkinbody Materials[0] MaterialInstanceConstant'Char_SpiderAnt.Materials.Mati_SpiderAntQueenAttachments'</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449 Translation (X=-1.000000,Y=0.000000,Z=0.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:SkeletalMeshComponent_2307 Scale 14.000000</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:SkeletalMeshComponent_2307 Materials[0] Material 'Char_Flax_HallowSkeleton.Materials.Mati_SkeletonFire'</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449 Scale3D (X=1.0,Y=1.0,Z=1.3)</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449 Materials ()</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449 Scale 1.300000</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449 StaticMesh StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_459 Scale 12.0</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_459 Translation (X=0.0,Y=0.0,Z=200.0)</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_459 Template ParticleSystem'GD_WizardShared.Particles.Part_WizardBadass'</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_460 Template ParticleSystem'FX_AlliumTG_Missions.Particles.PS_MeatGrinder_BloodSpray'</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_461 Template ParticleSystem'FX_Aster_WizardSpells.Particles.Necromancer.Part_Necro_ProjectileExplosion'</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_461 Scale 6.0</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_460 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_460 Scale 2.0</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_807 StaticMesh StaticMesh'FX_GOR_Mesh.Meshes.Humanoid.NomadGibArm'</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_807 Rotation (Pitch=16384,Yaw=0,Roll=0)</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_807 Scale 15.500000</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_808 Scale 10.500000</code>
								<code profiles="default">set GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_808 StaticMesh StaticMesh'Prop_Trees.Mesh.AcidolusMushroomGreensack'</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12463 StaticMesh StaticMesh'Prop_MoonBase.Mesh.Moon'</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12463 Translation (X=-1000.000000,Y=0.000000,Z=30.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12463 Rotation (Pitch=-16384,Yaw=0,Roll=0)</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12463 Scale 7.0</code>
							</hotfix>
						</category>
						<category name="Middle back">
							<comment>These are in the middle and need to be rotated to be the lower part of Spiderant Wings.</comment>
							<category name="Stump">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451 Translation (X=-30.0,Y=30.0,Z=-40.0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451 Scale3D (X=1.400000,Y=1.000000,Z=1.020000)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451 StaticMesh StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegFrontSpiderAnt_LegFront_Gib'</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451 Rotation (Pitch=-12192,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451 Scale 1.5</code>
								</hotfix>
							</category>
							<category name="Roots">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454 StaticMesh StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegFrontSpiderAnt_LegFront_Gib'</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454 Scale3D (X=1.400000,Y=1.000000,Z=1.020000)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454 Scale 1.5</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454 Rotation (Pitch=-24384,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454 Translation (X=-30.0,Y=30.0,Z=40.0)</code>
								</hotfix>
							</category>
						</category>
						<category name="Rightmost shoulder">
							<category name="Spiderant Wing - Top Part">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453 StaticMesh StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegBackSpiderAnt_LegBack_Gib'</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453 Scale 1.5</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453 Rotation (Pitch=0,Yaw=16384,Roll=-16384)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453 Translation (X=-10.0,Y=22.0,Z=-25.0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453 Scale3D (X=1.400000,Y=2.200000,Z=1.000000)</code>
								</hotfix>
							</category>
						</category>
						<category name="Leftmost Shoulder">
							<category name="Spiderant Wing - Top Part">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12452 StaticMesh StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegBackSpiderAnt_LegBack_Gib'</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12452 Scale 1.5</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12452 Rotation (Pitch=0,Yaw=-16384,Roll=16384)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12452 Translation (X=-10.0,Y=22.0,Z=25.0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12452 Scale3D (X=1.400000,Y=2.200000,Z=1.000000)</code>
								</hotfix>
								<comment>Y value changes the up and down on a circle. A wheel moving.</comment>
							</category>
						</category>
						<category name="Main Boss Attack Stuff.">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_2 StatusEffectChance (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_SpawnParticleSystem_1 DrawScale 3.0</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_3 Definition ExplosionDefinition'GD_Pumpkinhead.Explosions.Flax_Explosion_Pumpkinhead'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_3 DamageSource Class'WillowGame.WillowDmgSource_Grenade'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_2 DamageRadiusFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_PostAkEvent_2 Event AkEvent'Ake_Flax_Mon_PumpkinHead.Pumpkinhead.Ak_Play_Mon_PHead_Fireball_Fire'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_3 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_2 MomentumFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',InitializationDefinition=None,BaseValueScaleConstant=0.750000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_3 DamageRadiusFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_3 StatusEffectChance (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_2 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_IncendiaryMaster'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_CreateImpactEffect_1 ImpactDefinition WillowImpactDefinition'GD_Pumpkinhead.Impact.Impact_Molotov_Large'</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_3 MomentumFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',InitializationDefinition=None,BaseValueScaleConstant=0.750000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_2 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_3 StatusEffectDamage (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Pumpkinhead.Projectiles.Projectile_FireBall:BehaviorProviderDefinition_1.Behavior_Explode_2 StatusEffectDamage (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							</hotfix>
						</category>
						<category name="Right Arm">
							<category name="Pumpkin Launcher">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12456 Scale 0.03</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12456 Translation (X=-25.0,Y=0.0,Z=3.95)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12456 StaticMesh StaticMesh'Craig_Flax_Halloween.Meshes.SpiderAntNest'</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12456 Rotation (Pitch=-16384,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12456 Scale3D (X=1.0,Y=1.0,Z=2.0)</code>
								</hotfix>
							</category>
						</category>
						<category name="Left Arm">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12455 StaticMesh StaticMesh'GD_SkeletonShared.Meshes.Fantasy_Sword'</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12455 Scale 1.45</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12455 Rotation (Pitch=0,Yaw=-16352,Roll=32704)</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12455 Translation (X=8.0,Y=-3.0,Z=-11.0)</code>
							</hotfix>
						</category>
						<category name="Left Leg">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12462 Scale 0.65</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12462 StaticMesh StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_HeadSpiderAnt_Head_Gib'</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12462 Rotation (Pitch=8192,Yaw=-4000,Roll=0)</code>
								<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12462 Translation (X=-30.0,Y=-20.0,Z=17.0)</code>
							</hotfix>
						</category>
						<category name="Above Globe">
							<category name="Flaming Vine Ball">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459 StaticMesh StaticMesh'FX_Fast_Travel.Mesh.Mesh_FastTravel'</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459 Rotation (Pitch=-16384,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459 Materials[0] MaterialInstanceConstant'FX_Flax_AllHallowsEve.Materials.Mati_BurningMoss'</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459 Scale3D (X=1.0,Y=1.0,Z=1.0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459 Translation (X=-150.0,Y=0.0,Z=0.0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459 Scale 13.0</code>
								</hotfix>
							</category>
							<category name="Fog Cylinder.">
								<hotfix name="Name" level="Pumpkin_Patch_P">
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461 Rotation (Pitch=-16384,Yaw=0,Roll=0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461 Scale3D (X=1.0,Y=1.0,Z=1.0)</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461 Scale 18.000000</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461 StaticMesh StaticMesh'FX_Shared_Mesh.Meshes.Volumetric_Spotlight_Modulate_Smesh'</code>
									<code profiles="default">set GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461 Translation (X=800,Y=0,Z=0)</code>
								</hotfix>
							</category>
						</category>
						<category name="Flying Pumpkin">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:SkeletalMeshComponent_1065 Materials[0] Material'GD_DemonicSkrakk.Materials.Mati_DemonicRakkSkag'</code>
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:SkeletalMeshComponent_1065 Scale3D (X=1.0,Y=1.5,Z=1.0)</code>
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288 Materials ()</code>
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288 StaticMesh StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'</code>
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288 Scale3D (X=1.0,Y=1.5,Z=1.0)</code>
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288 Scale 5.5</code>
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288 Translation (X=-40.0,Y=0.0,Z=40.0)</code>
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288 Rotation (Pitch=-4000,Yaw=0,Roll=-16384)</code>
								<code profiles="default">set GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:SkeletalMeshComponent_1065 Scale 3.5</code>
							</hotfix>
						</category>
						<category name="Map Merging">
							<code profiles="default">set GD_FlaxPackageDef.Flax_LevelList LevelList ((PersistentMap="Pumpkin_Patch_P",SecondaryMaps=("PUMPKIN_PATCH_COMBAT","PUMPKIN_PATCH_AUDIO","Pumpkin_Patch_Dynamic","Pumpkin_Patch_FX","Pumpkin_Patch_Boss","Hunger_Dynamic","Hunger_Machinery","CastleKeep_Dynamic","CastleKeep_FX","Dungeon_Dynamic","Dungeon_FX","Orchid_WormBelly_FX","Dead_Forest_Dynamic","Dead_Forest_FX","DungeonRaid_Combat","DungeonRaid_Dynamic"),ConnectedPersistents=,LevelName="Hallowed Hollow",GameReleaseDef=GameReleaseDefinition'GD_FlaxPackageDef.GameRelease_Flax',DiscoveryAchievements=))</code>
						</category>
					</category>
				</category>
				<category name="Minions">
					<category name="Body">
						<hotfix name="Name" level="Pumpkin_Patch_P">
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:SkeletalMeshComponent_392 Scale 2.3</code>
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:SkeletalMeshComponent_392 Materials (MaterialInstanceConstant'Char_SpiderAnt.Materials.Char_SpiderAntCorrosiveAttachments')</code>
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:SkeletalMeshComponent_392 Scale3D (X=1.000000,Y=1.000000,Z=1.000000)</code>
						</hotfix>
					</category>
					<category name="Weapon">
						<hotfix name="Name" level="Pumpkin_Patch_P">
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_986 StaticMesh StaticMesh'GD_Spycho.Meshes.FlaxForgeHammer'</code>
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_986 Scale 1.0</code>
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_986 Translation (X=9.000000,Y=-3.000000,Z=-5.000000)</code>
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_986 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
							<code profiles="default">set GD_PumpkinMinion.Projectiles.PsychoShared_Flower:StaticMeshComponent_1804 StaticMesh StaticMesh'GD_Spycho.Meshes.FlaxForgeHammer'</code>
							<code profiles="default">set GD_PumpkinMinion.Projectiles.PsychoShared_Flower:StaticMeshComponent_1804 Scale 2.300000</code>
							<code profiles="default">set GD_PumpkinMinion.Projectiles.PsychoShared_Flower:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_11 ParticleEffect ParticleSystem'FX_PumpkinPatch.Particles.PS_KeyParts_Bone_Magic'</code>
							<code profiles="default">set GD_PumpkinMinion.Projectiles.PsychoShared_Flower:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_11 DrawScale 5.000000</code>
							<code profiles="default">set GD_PumpkinMinion.Projectiles.PsychoShared_Flower InFlightEffects ParticleSystem'GD_WizardShared.Particles.Part_WizardBadass'</code>
							<code profiles="default">set GD_PumpkinMinion.Projectiles.PsychoShared_Flower InFlightEffectsScale 3.000000</code>
						</hotfix>
					</category>
					<category name="Armor">
						<category name="Leg R">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_990 StaticMesh StaticMesh'Prop_SkeletonKey.Mesh.Ribs'</code>
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_990 Scale 1.000000</code>
							</hotfix>
						</category>
						<category name="Arm R">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_989 StaticMesh StaticMesh'Prop_SkeletonKey.Mesh.Ribs'</code>
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_989 Rotation (Pitch=0,Yaw=16000,Roll=0)</code>
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_989 Translation (X=15.109148,Y=2.678907,Z=4.636180)</code>
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_989 Scale 1.000000</code>
							</hotfix>
						</category>
						<category name="Leg L">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_988 StaticMesh StaticMesh'Prop_SkeletonKey.Mesh.Ribs'</code>
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_988 Scale 1.000000</code>
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_988 Rotation (Pitch=8192,Yaw=0,Roll=0)</code>
							</hotfix>
						</category>
						<category name="Back">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_987 StaticMesh StaticMesh'GD_SkeletonShared.Meshes.Fantasy_Sword'</code>
								<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_987 Scale 1.000000</code>
							</hotfix>
						</category>
					</category>
					<category name="Head">
						<hotfix name="Name" level="Pumpkin_Patch_P">
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_982 Translation (X=-2.142946,Y=-4.562066,Z=-7.745247)</code>
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_983 Translation (X=-2.142946,Y=-4.562066,Z=-7.745247)</code>
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_984 Translation (X=-2.142946,Y=-4.562066,Z=-7.745247)</code>
							<code profiles="default">set GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_985 Translation (X=-2.142946,Y=-4.562066,Z=-7.745247)</code>
						</hotfix>
					</category>
				</category>
				<category name="Shrines">
					<category name="Code">
						<hotfix name="Name" level="Pumpkin_Patch_P">
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0 Location (X=-12542.08887,Y=-567.7289429,Z=-1775.0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2 Location (X=-9112.242188,Y=-21.06762695,Z=-1675.0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3 Location (X=-9588.179688,Y=1682.455322,Z=-1775.0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4 Location (X=-12124.5752,Y=4666.612305,Z=-1775.0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0 PopulationDef PopulationDefinition'GD_Aster_Shrines.Populations.PopDef_AmmoShrine'</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2 PopulationDef PopulationDefinition'GD_Aster_Shrines.Populations.PopDef_AmmoShrine'</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3 PopulationDef PopulationDefinition'GD_Aster_Shrines.Populations.PopDef_AmmoShrine'</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4 PopulationDef PopulationDefinition'GD_Aster_Shrines.Populations.PopDef_AmmoShrine'</code>
							<code profiles="default">set GD_Aster_Shrines.InteractionIcons.Icon_Aster_AmmoShrine Text DRINK FROM SOUL CAIRN</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0 DrawScale 2.0</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0 DrawScale3D (X=1.0,Y=1.0,Z=1.0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2 DrawScale 2.0</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3 DrawScale 2.0</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4 DrawScale 2.0</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2 DrawScale3D (X=1.0,Y=1.0,Z=1.0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3 DrawScale3D (X=1.0,Y=1.0,Z=1.0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4 DrawScale3D (X=1.0,Y=1.0,Z=1.0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
							<code profiles="default">set PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4 Rotation (Pitch=0,Yaw=0,Roll=0)</code>
							<code profiles="default">set GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_39 DrawScale 2.0</code>
							<code profiles="default">set GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_39 ParticleEffect ParticleSystem'GD_Pumpkinhead.Particles.Part_RedOrbs'</code>
							<code profiles="default">set GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen:BehaviorProviderDefinition_0.Behavior_PostAkEvent_169 Event AkEvent'Ake_Flax_VOBD.Skeleton1.Ak_Play_VOBD_Flax_Skeleton1_HUM_Start_Aggro'</code>
							<code profiles="default">set GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen:BehaviorProviderDefinition_0.Behavior_PostAkEvent_168 Event AkEvent'Ake_Flax_VOBD.Skeleton1.Ak_Play_VOBD_Flax_Skeleton1_HUM_React_InjuredStart'</code>
							<code profiles="default">set GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.030000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine BodyComposition (Attachments=((Data=(Name="Shrine",Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=SkeletalMeshComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_568',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=,HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=1),ParentAttachmentIdentifier="ObjectMesh",AttachmentBaseInstanceDataIndex=-1,SwitchIdentifier=0),(Data=(Name="CharmSwitch",Type=IDT_Switch,Replication=IDR_Server,MaxSwitchValue=1,BitsRequiredForMaxSwitchValue=1,Bool=False,DeleteByOwner=False,Int=1,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=None,CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName="Charms",HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=2),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=0,SwitchIdentifier=0),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=ParticleSystemComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:ParticleSystemComponent_348',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName="Charms",HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=3),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=1,SwitchIdentifier=0),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=SkeletalMeshComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_569',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName="Charms",HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=4),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=1,SwitchIdentifier=1),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=ParticleSystemComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:ParticleSystemComponent_349',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName="Charms",HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=5),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=1,SwitchIdentifier=1),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=StaticMeshComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_567',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=,HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=6),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=-1,SwitchIdentifier=0),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=StaticMeshComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_568',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=,HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=7),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=-1,SwitchIdentifier=0)),MaxExpectedComponents=0,HasHomingTargetComponents=False)</code>
							<code profiles="default">set GD_Flax_Lootables.Population.Pop_JackOLantern_Random ActorArchetypeList[0] (SpawnFactory=PopulationFactoryInteractiveObject'GD_Flax_Lootables.Population.Pop_JackOLantern_Random:PopulationFactoryInteractiveObject_0',Probability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0),MaxActiveAtOneTime=(BaseValueConstant=0.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.0),TestVisibility=False,TestFOV=False)</code>
							<code profiles="default">set GD_Flax_Lootables.Population.Pop_JackOLantern_Random ActorArchetypeList[1] (SpawnFactory=PopulationFactoryInteractiveObject'GD_Flax_Lootables.Population.Pop_JackOLantern_Random:PopulationFactoryInteractiveObject_1',Probability=(BaseValueConstant=0.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0),MaxActiveAtOneTime=(BaseValueConstant=0.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.0),TestVisibility=False,TestFOV=False)</code>
						</hotfix>
						<category name="Shrine Body">
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_569 Materials[0] MaterialInstanceConstant'Char_SpiderAnt.Materials.Char_SpiderAntCorrosiveAttachments'</code>
							</hotfix>
							<comment>Outer Rings</comment>
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_567 Materials[0] MaterialInstanceConstant'FX_CHAR_Shared_Shield.Materials.Instances.Digital.Tediore.corrosive.HQ.Mati_Corrosive_Chimera_Shield'</code>
							</hotfix>
							<comment>bottom ring</comment>
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_568 Materials[0] MaterialInstanceConstant'Char_SpiderAnt.Materials.Mati_SpiderAntSlagAttachments'</code>
							</hotfix>
							<comment>Main Body</comment>
							<hotfix name="Name" level="Pumpkin_Patch_P">
								<code profiles="default">set GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_568 Scale3D (X=4.0,Y=4.0,Z=10.0)</code>
								<code profiles="default">set GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_568 Scale 0.25</code>
								<code profiles="default">set GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_567 Translation (X=0,Y=0,Z=18)</code>
								<code profiles="default">set GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_567 Scale 2</code>
							</hotfix>
						</category>
					</category>
				</category>
			</category>
			<category name="Exotek's Bloody Hell Pack">
				<category name="Enhanced Wisps">
					<code profiles="default">set GD_Flax_Items.Item.Item_Wisp BaseRarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Flax_Items.Item.Item_Wisp LootBeamColorOverride (B=255,G=255,R=255,A=0)</code>
					<code profiles="default">set GD_Flax_Items.Item.Item_Wisp bDuplicatePickupJustAddsQuantity True</code>
					<code profiles="default">set GD_Flax_Items.Projectiles.Projectile_Wisp:BehaviorProviderDefinition_0.Behavior_Explode_36 DamageFormula (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)</code>
					<code profiles="default">set GD_Flax_Items.Projectiles.Projectile_Wisp:BehaviorProviderDefinition_0.Behavior_Explode_36 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=20.000000)</code>
				</category>
				<category name="Weapons And Gear">
					<category name="Bloody">
						<category name="Anemia">
							<category name="part_list_">
								<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
							</category>
							<category name="anemia_barrel_">
								<category name="firingmode_">
									<hotfix name="EXO_ANEMIAFX" level="None">
										<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor PartSysTemplate ParticleSystem'FX_GOR_Particles_Fluid_Px.Particles.Part_Gib_Explosion_Px'</code>
									</hotfix>
									<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor ConditionalPartSysTemplate None</code>
									<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor TraceInterval 0.500000</code>
									<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor NumRicochets 3</code>
									<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor RicochetResponse (SplitNum=5,SplitAngle=10.000000,SplitAngleOffset=15.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child',NewSpeed=20000.000000,bDetonate=True,bRespawnTracer=True,bUpdateBeamSourceLocation=False,Behaviors=)</code>
									<hotfix name="EXO_ANEMIAFX" level="None">
										<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child PartSysTemplate ParticleSystem'FX_GOR_Particles.Particles.Blood.Part_Gib_Explosion'</code>
									</hotfix>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child Lifetime 10.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child TraceInterval 0.500000</code>
								</category>
								<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor GestaltModeSkeletalMeshName SMG_Barrel_Bandit</code>
								<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code>
							</category>
							<category name="material_">
								<category name="_skin">
									<code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_2',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_Shared_Energy.Textures.Weapons.Tex_RoundLightning_Tex',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.003000,G=0.003000,B=0.003000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.050000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.100000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
								</category>
								<code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary WeaponCardAttributes ()</code>
							</category>
							<category name="name_">
								<code profiles="default">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor PartName Anemia</code>
								<code profiles="default">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor:AttributePresentationDefinition_8 NoConstraintText Pins and needles.</code>
							</category>
						</category>
						<category name="Bloody Vandal">
							<category name="vandal_barrel_">
								<category name="firingmode_">
									<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2'</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 TimerEvents ((Time=0.100000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3',NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=())))</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 bResetPatternAfterEachShot True</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 bSuppressWeaponSpread True</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 bScalePatternByWeaponSpread True</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 Speed 4000.000000</code>
									<hotfix name="EXO_BVANDALFX" level="None">
										<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 PartSysTemplate ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'</code>
									</hotfix>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 TimerEvents ((Time=0.700000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14'))))</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 bResetPatternAfterEachShot True</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 bSuppressWeaponSpread True</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 bScalePatternByWeaponSpread True</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 Speed 100.000000</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14 DamageSource Class'WillowGame.WillowDmgSource_Grenade'</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14 DamageRadiusFormula (BaseValueConstant=300.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=3.000000)</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14 bNoSound False</code>
									<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_40 DamageSource Class'WillowGame.WillowDmgSource_Grenade'</code>
								</category>
								<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker GestaltModeSkeletalMeshName SG_Barrel_Bandit</code>
								<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code>
							</category>
							<category name="material_">
								<category name="_skin">
									<code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_1',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_Shared_Energy.Textures.Weapons.Tex_RoundLightning_Tex',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.003000,G=0.003000,B=0.003000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.224428,G=0.924428,B=0.924428,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.344839,G=0.344839,B=0.344839,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.196595,G=0.096595,B=0.096595,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.567321,G=0.567321,B=0.567321,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.453939,G=0.453939,B=0.453939,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.007150,G=0.007150,B=0.007150,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.011100,G=0.011100,B=0.011100,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
								</category>
								<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary WeaponCardAttributes ()</code>
							</category>
							<category name="name_">
								<code profiles="default">set GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker PartName Bloody Vandal</code>
								<code profiles="default">set GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker:AttributePresentationDefinition_8 NoConstraintText Keep calm and bloodsplode things.</code>
							</category>
						</category>
						<category name="Massacre">
							<category name="part_list_">
								<code profiles="default">set GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
							</category>
							<category name="massacre_barrel_">
								<category name="firingmode_">
									<hotfix name="EXO_MASSACREFX" level="None">
										<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol InFlightEffects ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'</code>
									</hotfix>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol SpeedFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol InFlightEffectsScale 0.500000</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol MaxLifespan 60.000000</code>
									<hotfix name="EXO_MASSACREFX" level="None">
										<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol_Child InFlightEffects ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'</code>
									</hotfix>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol_Child SpeedFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<hotfix name="EXO_MASSACREDELAY" level="None">
										<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol:BehaviorProviderDefinition_0 BehaviorSequences[0].ConsolidatedOutputLinkData[0].ActivateDelay 0.500000</code>
									</hotfix>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_2 SpawnDirection DIRECTION_StraightDown</code>
									<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol_Child:BehaviorProviderDefinition_0.Behavior_Explode_22 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol GestaltModeSkeletalMeshName L_Barrel_Torgue</code>
								<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol:AttributePresentationDefinition_4 NoConstraintText (No, it bloody doesn't.)</code>
							</category>
							<category name="material_">
								<category name="_skin">
									<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_VladofLegendaryRL ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.100000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_VladofLegendaryRL TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_Shared_Energy.Textures.Weapons.Tex_RoundLightning_Tex',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_VladofLegendaryRL VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.050000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.006000,G=0.006000,B=0.006000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.050000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.154971,G=1.199824,B=1.200465,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.474552,G=0.494494,B=0.401455,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.092245,G=0.0901478,B=0.096657,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.011100,G=0.011100,B=0.011100,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.900000,G=0.070000,B=0.070000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=2.816400,A=0.360000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
								</category>
							</category>
							<category name="name_">
								<code profiles="default">set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol PartName Massacre</code>
								<code profiles="default">set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol:AttributePresentationDefinition_8 NoConstraintText It's a bloody mess!</code>
							</category>
						</category>
						<category name="Vampire">
							<category name="disable_firingmode_hb_">
								<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster CustomFiringModeDefinition None</code>
							</category>
							<category name="vampire_barrel_">
								<category name="firingmode_">
									<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie CustomFiringModeDefinition FiringModeDefinition'GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Hammerbuster'</code>
									<hotfix name="EXO_VAMPFX" level="None">
										<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Hammerbuster PartSysTemplate ParticleSystem'FX_GOR_Particles.Particles.Blood.Part_Gib_Explosion'</code>
									</hotfix>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Hammerbuster ConditionalPartSysTemplate None</code>
								</category>
								<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie GestaltModeSkeletalMeshName Pistol_Barrel_Torgue</code>
								<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-99999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code>
							</category>
							<category name="name_">
								<code profiles="default">set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Vampire</code>
								<code profiles="default">set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Blood for blood.</code>
							</category>
							<category name="material_">
								<category name="_skin">
									<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.050000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.300000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.050000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.300000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=8.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
								</category>
							</category>
						</category>
					</category>
					<category name="Hell">
						<category name="hellblazer_">
							<category name="behavior_edit_">
								<code profiles="default">set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_167 DamageSource Class'WillowGame.WillowDmgSource_Grenade'</code>
								<code profiles="default">set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_167 Definition ExplosionDefinition'GD_Explosions.Special.Explosion_WarriorEarthquake'</code>
								<code profiles="default">set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_CauseDamage_55 DamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'</code>
								<code profiles="default">set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_166 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_MaliwanNova'</code>
								<code profiles="default">set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_166 StatusEffectDamage (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Fire',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<code profiles="default">set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_166 DamageRadiusFormula (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaSize_Fire',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								<hotfix name="EXO_HELLFX" level="None">
									<code profiles="default">set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_68 ParticleEffect None</code>
								</hotfix>
							</category>
							<category name="disable_capacitor_">
								<code profiles="default">set GD_Shields.Capacitor.PartsList_Capacitor_Nova_Shock WeightedParts ((Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor1_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor2_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor3_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor4_Dahl',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Anshin',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor7_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor8_Pangolin',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4))</code>
							</category>
							<category name="stat_">
								<code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity PrimedFlashFrameName nova-fire</code>
								<code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity DamageTypeIcon DAMAGE_TYPE_Incindiary</code>
								<code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaSize_Fire',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
								<code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Fire',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=10.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.550000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaSize_Fire',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=28.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
								<code profiles="default">set GD_Shields.A_Item.Shield_Nova_Shock_Singularity CustomPresentations ()</code>
							</category>
							<category name="material_">
								<category name="_skin">
									<code profiles="default">set Item_Shields.Materials.Mati_ShieldMaliwanLegendary ScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=0.100000,ExpressionGUID=(A=-2009473217,B=1143519226,C=975458727,D=1426161848)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=575910750,B=1225100252,C=437191048,D=-2130129571)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1965625368,B=1211799725,C=-1166211930,D=1443525043)),(ParameterName="p_EpicLegendaryEmissScale",ParameterValue=1.000000,ExpressionGUID=(A=-1238431930,B=1279875673,C=1603858352,D=-1915353401)))</code>
									<code profiles="default">set Item_Shields.Materials.Mati_ShieldMaliwanLegendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Comp',ExpressionGUID=(A=1119835015,B=1217668104,C=-731293559,D=-1637979052)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Dif',ExpressionGUID=(A=-799570247,B=1300675618,C=1585420178,D=1764712970)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=-650386323,B=1201950419,C=548909745,D=194260177)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=974440054,B=1280265041,C=-1735236951,D=1941115906)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MaliwanLegendaryRL',ExpressionGUID=(A=1726271731,B=1130599351,C=68010120,D=1290837988)),(ParameterName="p_EpicEmiss",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=660262091,B=1291427372,C=-1255432812,D=988169546)))</code>
									<code profiles="default">set Item_Shields.Materials.Mati_ShieldMaliwanLegendary VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=0.090000,B=0.010000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.090000,G=0.090000,B=0.090000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.030000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_PatternColor",ParameterValue=(R=1.849763,G=1.959601,B=2.080377,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.000000,G=0.050000,B=0.000000,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_DecalColor",ParameterValue=(R=1.600000,G=0.800000,B=0.050000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=0.300000,A=0.000000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)))</code>
								</category>
							</category>
							<category name="name_">
								<code profiles="default">set GD_Shields.Titles.Title_ShockNova02_Singularity PartName Hellblazer</code>
								<code profiles="default">set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 Description Unleash hell!<br><font color="#FFFFFF">[funstat]Releases the [incendiary]fires of hell[-incendiary] when depleted.<font color="#FFFFFF"></code>
								<code profiles="default">set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)</code>
							</category>
						</category>
						<category name="crematoria_">
							<category name="part_list_">
								<code profiles="default">set GD_GrenadeMods.PartLists.Parts_NastySurprise DeltaPartData (bEnabled=True,WeightedParts=((Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade1',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade2',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade3',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade4',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Explosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=0)),MinGameStageIndex=100,MaxGameStageIndex=100,DefaultWeightIndex=3)))</code>
							</category>
							<category name="projectile_">
								<category name="_unused">
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 ProjectileDefinition None</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 InheritParentVelocity True</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 SpawnDirection DIRECTION_StraightDown</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 ProjectileDefinition None</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 InheritParentVelocity True</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 SpawnDirection DIRECTION_StraightDown</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_41 ProjectileDefinition None</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_41 InheritParentVelocity True</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_41 SpawnDirection DIRECTION_StraightUp</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_43 ProjectileDefinition None</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_43 InheritParentVelocity True</code>
									<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_43 SpawnDirection DIRECTION_StraightUp</code>
								</category>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_37 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_FlameSpurt'</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_37 InheritParentVelocity True</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_37 SpawnDirection DIRECTION_StraightUp</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_39 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_FlameSpurt'</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_39 InheritParentVelocity True</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_39 SpawnDirection DIRECTION_StraightUp</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_FlameSpurt'</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 InheritParentVelocity True</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 SpawnDirection DIRECTION_StraightUp</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_FlameSpurt'</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 InheritParentVelocity True</code>
								<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 SpawnDirection DIRECTION_StraightUp</code>
							</category>
							<category name="stats_">
								<hotfix name="EXO_CREMATORIA" level="None">
									<code profiles="default">set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_NastySurprise AttributeSlotEffects[13].BaseModifierValue.BaseValueScaleConstant 3.000000</code>
								</hotfix>
							</category>
							<category name="skin_">
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_NastySurprise MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.900000,G=0.300000,B=0.050000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.600000,G=0.100000,B=0.050000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.030000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=0.300000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_DecalColor",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)))</code>
							</category>
							<category name="name_">
								<code profiles="default">set GD_GrenadeMods.Title.Title_NastySurprise PartName Crematoria</code>
								<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_NastySurprise:AttributePresentationDefinition_4 Description Live in Hell!</code>
							</category>
						</category>
						<category name="inferno_">
							<category name="inferno_barrel_">
								<category name="firingmode_">
									<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Incendiary'</code>
									<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano ConditionalPartSysTemplate None</code>
									<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano Speed 10000.000000</code>
									<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</category>
								<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="material_">
								<category name="_skin">
									<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_MaliwanLegendarySRVolcano ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=-0.150000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_MaliwanLegendarySRVolcano TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MaliwanLegendaryRL',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_RedSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_MaliwanLegendarySRVolcano VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.500000,G=0.500000,B=0.100000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=3.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.000000,G=1.000000,B=0.539200,A=0.565300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
								</category>
							</category>
							<category name="name_">
								<code profiles="default">set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano PartName Inferno</code>
								<code profiles="default">set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano:AttributePresentationDefinition_8 NoConstraintText Lasciate ogni speranza, voi ch'entrate.</code>
							</category>
						</category>
						<category name="incinerator_">
							<category name="part_list_">
								<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:WeaponPartListCollectionDefinition_35 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=5)))</code>
							</category>
							<category name="incinerator_barrel_">
								<category name="firingmode_">
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse PartSysTemplate ParticleSystem'FX_WEP_Grenades.Particles.Part_AOEGrenade_FlameSpurt'</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse Lifetime 5.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse bSuppressImpactEffects True</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse FiringPatternLines ()</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse RicochetResponse ()</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse Speed 1000.000000</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse NumRicochets 0</code>
									<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse bPenetratePawn True</code>
								</category>
								<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
								<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
							</category>
							<category name="material_">
								<category name="_skin">
									<code profiles="default">set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
									<code profiles="default">set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.900000,G=0.400000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.500000,G=0.500000,B=0.100000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.200000,B=0.050000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.900000,G=0.900000,B=0.900000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.209463,G=5.304509,B=0.456290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
								</category>
							</category>
							<category name="name_">
								<code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse PartName Incinerator</code>
								<code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse:AttributePresentationDefinition_8 NoConstraintText Burn the heretic!</code>
							</category>
						</category>
					</category>
					<category name="Class Mods">
						<category name="demon_hunter_">
							<category name="attribute_presentation_">
								<category name="class_mod_">
									<category name="presentation_list_">
										<code profiles="default">set GD_Tulip_ClassMods.Att_Presentations.AttPresentationList_TulipClassMods Attributes (AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_20PercentCooler',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BloodSoakedShield',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BulletsOfBenevolence',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_CookingUpTrouble',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_DeathFromAbove',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedShockStatusChanceModifier',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedStatusEffectDamageModifier_Tulip',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_LetEmBurn',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MadeOfSternerStuff',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MorePep',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_AnnoyedAndroid',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_PotentAsAPony',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SmallerLighterFaster',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SometimesLessIsMore',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SprayAndPray',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_StrengthOf5Gorillas',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_TheBetterHalf',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_WiresDontTalk',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InterspersedOutburst',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ElectricalBurn',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_FancyMathematics',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_EvilEnchantress',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ShockStorm',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_PreShrunkCyberPunk',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_UnstoppableForce')</code>
									</category>
									<code profiles="default">set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodFilledGuns Description Blood-Filled Guns Skill</code>
								</category>
								<category name="custom_">
									<category name="_make_life_steal">
										<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier Attribute AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent'</code>
										<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier Description Life Steal</code>
										<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDontDisplayNumber True</code>
										<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDisplayAsPercentage True</code>
										<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDisplayPercentAsFloat True</code>
										<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier RoundingMode ATTRROUNDING_Float</code>
										<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier Icon cross</code>
									</category>
									<category name="_make_health_degeneration">
										<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthPassiveRegenerationRate Description Health Degeneration</code>
										<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthPassiveRegenerationRate bDontDisplayNumber True</code>
										<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthPassiveRegenerationRate Icon cross</code>
									</category>
								</category>
							</category>
							<category name="shared_name_">
								<code profiles="default">set GD_ClassMods.Prefix_Z_Legendary.Prefix_Z_SlayerOfTerramorphous PartName Legendary Demon Hunter</code>
								<code profiles="default">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_SlayerOfTerramorphous PartName Legendary Demon Hunter</code>
								<code profiles="default">set GD_Assassin_Items_flax.AttributePresentation_Assassin Description <font color="#DC4646">''Hunting is my game.''</font></code>
							</category>
							<category name="assassin_">
								<category name="stats_">
									<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')</code>
								</category>
							</category>
							<category name="soldier_">
								<category name="stats_">
									<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Sentry',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.HealthY',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.QuickCharge',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')</code>
								</category>
							</category>
							<category name="siren_">
								<category name="stats_">
									<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Ward',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.KineticReflection',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.SweetRelease',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Wreck',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.ChainReaction',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.BlightPhoenix',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')</code>
								</category>
							</category>
							<category name="gunzerker_">
								<category name="stats_">
									<code profiles="default">set GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.QuickDraw',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LayWaste',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LastLonger',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImTheJuggernaut',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
									<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')</code>
								</category>
							</category>
							<category name="mechromancer_">
								<category name="stats_">
									<code profiles="default">set GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))</code>
									<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
									<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_UnstoppableForce',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.StrengthOfFiveGorillas',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.EvilEnchantress',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.PreshrunkCyberpunk',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.DeathFromAbove',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
									<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill4",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill5",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill6",GradeIncrease=0,bActivateSlot=True),(SlotName="Flavor",GradeIncrease=0,bActivateSlot=True))</code>
									<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')</code>
								</category>
							</category>
							<category name="psycho_">
								<category name="stats_">
									<code profiles="default">set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))</code>
									<code profiles="default">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
									<code profiles="default">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodfilledGuns',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodBath',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FeedTheMeat',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheFire',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.PainIsPower',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
									<code profiles="default">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill4",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill5",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill6",GradeIncrease=0,bActivateSlot=True),(SlotName="Flavor",GradeIncrease=0,bActivateSlot=True))</code>
									<code profiles="default">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')</code>
								</category>
							</category>
						</category>
					</category>
					<category name="Demon Soulstone">
						<category name="disable_">
							<code profiles="default">set GD_Flax_ItemPools.Items.ItemPool_Flax_Candy BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Green',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Red',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Yellow',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						</category>
						<category name="definition_">
							<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue NonCompositeStaticMesh StaticMesh'GD_Crystalisk.Mesh.Crystalisk_Crystal_Pickup'</code>
							<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue OverrideMaterial None</code>
							<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue bPlayerUseItemOnPickup False</code>
							<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue LootBeamColorOverride (B=0,G=0,R=0,A=0)</code>
							<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue PickupLifeSpan 0.000000</code>
							<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue PickupFlagScale 1.000000</code>
							<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue ThirdPersonMeshScale 0.250000</code>
							<code profiles="default">set GD_Flax_Items.Item.Item_Candy_Blue PickupSounds ((Event=AkEvent'Ake_Obj_Pickup.Obj_Pickup.Ak_Play_Obj_Pickup_Crystal',Cue=None,Expressions=))</code>
							<code profiles="default">set GD_Flax_Items.Interaction.Icon_Eat Text PICK UP</code>
							<code profiles="default">set GD_Flax_Items.CandyParts.Prefix_Melee MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1359379659,B=1326469376,C=-1143646322,D=-956162365)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=313042136,B=1101584768,C=-1416212836,D=2022906563)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-1275318657,B=1118065578,C=2001825674,D=-228170174)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=174871562,B=1074402331,C=-563750497,D=1505830690)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1367594749,B=1337120380,C=245397663,D=925583826)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1665553751,B=1143255346,C=1347593142,D=369394916)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1005897177,B=1200261765,C=1618305696,D=-164054476)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1893441387,B=1229814603,C=651415204,D=1658900189)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1532243930,B=1231401529,C=1408603817,D=1735652850)))</code>
							<code profiles="default">set GD_Flax_Items.CandyParts.Prefix_Melee Rarity (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity5_Legendary',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</category>
						<category name="skill_">
							<category name="skill_tracker_">
								<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee TrackedSkillType TRACKEDSKILL_Triggered</code>
								<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee SkillIcon SwfMovie'SharedSkillIcons_Mercenary.SkillIcon-LockedNLoaded'</code>
								<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee TrackedSkillHudSlot 10</code>
							</category>
							<code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Melee:BehaviorProviderDefinition_0.Behavior_ActivateSkill_1 bNoSkillStacking True</code>
							<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_Explode_2 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase',BaseValueScaleConstant=4.000000)</code>
							<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_Explode_2 MomentumFormula (BaseValueConstant=2000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_Explode_2 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNova'</code>
						</category>
						<category name="fx_">
							<hotfix name="EXO_SOULSTONE" level="None">
								<code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Melee:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_10 ParticleEffect ParticleSystem'FX_WEP_Grenades.Particles.Part_InFlight_Incendiary'</code>
								<code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Melee:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_10 DrawScale 1.000000</code>
								<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_3 ParticleEffect ParticleSystem'FX_WEP_Grenades.Particles.Part_InFlight_Incendiary'</code>
								<code profiles="default">set GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_3 DrawScale 2.500000</code>
							</hotfix>
						</category>
						<category name="name_">
							<code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_1 TextColor (B=255,G=255,R=255,A=0)</code>
							<code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_1 Description <font color="#DC4646">Where Hatred and Terror tread, Destruction is sure to follow.</font><br>[funstat]<font color="#FFFFFF">Gain the prowess of a Demon for a short time, increasing your [skill]combat efficiency[-skill].<br><font color="#FFFFFF"></code>
							<code profiles="default">set GD_Flax_Items.CandyParts.CandyPart_Melee CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_1')</code>
							<code profiles="default">set GD_Flax_Items.CandyParts.Prefix_Melee PartName Demon Soulstone</code>
							<code profiles="default">set GD_Flax_Items.Attributes.AttrPresent_CandyText Description Trapped Demon Soul</code>
						</category>
					</category>
				</category>
				<category name="Lootpool Changes">
					<category name="Disable Loot">
						<code profiles="default">set GD_Itempools.Runnables.Pool_FourAssassins BalancedItems ((ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Black',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.Runnables.Pool_SkagzillaMom BalancedItems ((ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.CyanNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.Runnables.Pool_Warrior BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head3',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Handsome',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
						<code profiles="default">set GD_Itempools.Runnables.Pool_MickZaford BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False))</code>
						<code profiles="default">set GD_Itempools.Runnables.Pool_Foreman BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False))</code>
						<code profiles="default">set GD_Itempools.Runnables.Pool_MadDog BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False))</code>
						<hotfix name="EXO_VERMDISABLE" level="None">
							<code profiles="default">set GD_Itempools.Runnables.Pool_Verm BalancedItems[3].InvBalanceDefinition None</code>
						</hotfix>
						<hotfix name="EXO_SLAYERDISABLE" level="None">
							<code profiles="default">set GD_ThresherShared.Anims.Anim_Raid_Death1:BehaviorProviderDefinition_29.Behavior_SpawnItems_47 ItemPoolList ()</code>
						</hotfix>
					</category>
					<code profiles="default">set GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_All BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_SlayerOfTerramorphous',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_Rare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Flax_Items.Item.BalDef_Wisp',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=8.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Blue',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
					<hotfix name="EXO_JACQUESLOOT" level="Pumpkin_Patch_P">
						<code profiles="default">set GD_Pumpkinhead.Population.PawnBalance_Pumpkinhead_Run DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_All',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_All',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					</hotfix>
					<hotfix name="EXO_CLARKLOOT" level="Pumpkin_Patch_P">
						<code profiles="default">set GD_UndeadFirePsycho_Giant.Balance.PawnBalance_UndeadFirePsycho_Giant DefaultItemPoolList ((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_All',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					</hotfix>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Level merges:
set GD_FlaxPackageDef.Flax_LevelList LevelList ((persistentmap="Pumpkin_Patch_P",secondarymaps=("PUMPKIN_PATCH_COMBAT","PUMPKIN_PATCH_AUDIO","Pumpkin_Patch_Dynamic","Pumpkin_Patch_FX","Pumpkin_Patch_Boss","Hunger_Dynamic","Hunger_Machinery","CastleKeep_Dynamic","CastleKeep_FX","Dungeon_Dynamic","Dungeon_FX","Orchid_WormBelly_FX","Dead_Forest_Dynamic","Dead_Forest_FX","DungeonRaid_Combat","DungeonRaid_Dynamic"),connectedpersistents=,levelname="Hallowed Hollow",gamereleasedef=GameReleaseDefinition'GD_FlaxPackageDef.GameRelease_Flax',discoveryachievements=))

#Commands:
set GD_Flax_Items.Item.Item_Wisp BaseRarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Flax_Items.Item.Item_Wisp LootBeamColorOverride (B=255,G=255,R=255,A=0)
set GD_Flax_Items.Item.Item_Wisp bDuplicatePickupJustAddsQuantity True
set GD_Flax_Items.Projectiles.Projectile_Wisp:BehaviorProviderDefinition_0.Behavior_Explode_36 DamageFormula (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)
set GD_Flax_Items.Projectiles.Projectile_Wisp:BehaviorProviderDefinition_0.Behavior_Explode_36 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=20.000000)
set GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))
set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor ConditionalPartSysTemplate None
set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor TraceInterval 0.500000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor NumRicochets 3
set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor RicochetResponse (SplitNum=5,SplitAngle=10.000000,SplitAngleOffset=15.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child',NewSpeed=20000.000000,bDetonate=True,bRespawnTracer=True,bUpdateBeamSourceLocation=False,Behaviors=)
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child Lifetime 10.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child TraceInterval 0.500000
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor GestaltModeSkeletalMeshName SMG_Barrel_Bandit
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))
set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))
set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_2',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_Shared_Energy.Textures.Weapons.Tex_RoundLightning_Tex',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))
set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.003000,G=0.003000,B=0.003000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.050000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.100000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))
set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary WeaponCardAttributes ()
set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor PartName Anemia
set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor:AttributePresentationDefinition_8 NoConstraintText Pins and needles.
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2'
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 TimerEvents ((Time=0.100000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3',NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=())))
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 bResetPatternAfterEachShot True
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 bSuppressWeaponSpread True
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 bScalePatternByWeaponSpread True
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_2 Speed 4000.000000
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 TimerEvents ((Time=0.700000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14'))))
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 bResetPatternAfterEachShot True
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 bSuppressWeaponSpread True
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 bScalePatternByWeaponSpread True
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3 Speed 100.000000
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14 DamageSource Class'WillowGame.WillowDmgSource_Grenade'
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14 DamageRadiusFormula (BaseValueConstant=300.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_14 bNoSound False
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3:Behavior_Explode_40 DamageSource Class'WillowGame.WillowDmgSource_Grenade'
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker GestaltModeSkeletalMeshName SG_Barrel_Bandit
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))
set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))
set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_1',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_Shared_Energy.Textures.Weapons.Tex_RoundLightning_Tex',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))
set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.003000,G=0.003000,B=0.003000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.224428,G=0.924428,B=0.924428,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.344839,G=0.344839,B=0.344839,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.196595,G=0.096595,B=0.096595,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.567321,G=0.567321,B=0.567321,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.453939,G=0.453939,B=0.453939,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.007150,G=0.007150,B=0.007150,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.011100,G=0.011100,B=0.011100,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary WeaponCardAttributes ()
set GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker PartName Bloody Vandal
set GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker:AttributePresentationDefinition_8 NoConstraintText Keep calm and bloodsplode things.
set GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol SpeedFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol InFlightEffectsScale 0.500000
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol MaxLifespan 60.000000
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol_Child SpeedFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_2 SpawnDirection DIRECTION_StraightDown
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol_Child:BehaviorProviderDefinition_0.Behavior_Explode_22 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol GestaltModeSkeletalMeshName L_Barrel_Torgue
set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol:AttributePresentationDefinition_4 NoConstraintText (No, it bloody doesn't.)
set Common_GunMaterials.Materials.Launcher.Mati_VladofLegendaryRL ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.100000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))
set Common_GunMaterials.Materials.Launcher.Mati_VladofLegendaryRL TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_Shared_Energy.Textures.Weapons.Tex_RoundLightning_Tex',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))
set Common_GunMaterials.Materials.Launcher.Mati_VladofLegendaryRL VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.050000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.006000,G=0.006000,B=0.006000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.050000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.154971,G=1.199824,B=1.200465,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.474552,G=0.494494,B=0.401455,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.092245,G=0.0901478,B=0.096657,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.011100,G=0.011100,B=0.011100,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.900000,G=0.070000,B=0.070000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=2.816400,A=0.360000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))
set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol PartName Massacre
set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol:AttributePresentationDefinition_8 NoConstraintText It's a bloody mess!
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster CustomFiringModeDefinition None
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie CustomFiringModeDefinition FiringModeDefinition'GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Hammerbuster'
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Hammerbuster ConditionalPartSysTemplate None
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie GestaltModeSkeletalMeshName Pistol_Barrel_Torgue
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-99999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))
set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Vampire
set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Blood for blood.
set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.050000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))
set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))
set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.300000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.050000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.300000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=8.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))
set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_167 DamageSource Class'WillowGame.WillowDmgSource_Grenade'
set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_167 Definition ExplosionDefinition'GD_Explosions.Special.Explosion_WarriorEarthquake'
set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_CauseDamage_55 DamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'
set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_166 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_MaliwanNova'
set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_166 StatusEffectDamage (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Fire',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_Explode_166 DamageRadiusFormula (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaSize_Fire',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Shields.Capacitor.PartsList_Capacitor_Nova_Shock WeightedParts ((Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor1_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor2_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor3_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor4_Dahl',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Anshin',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor7_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor8_Pangolin',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4))
set GD_Shields.A_Item.Shield_Nova_Shock_Singularity PrimedFlashFrameName nova-fire
set GD_Shields.A_Item.Shield_Nova_Shock_Singularity DamageTypeIcon DAMAGE_TYPE_Incindiary
set GD_Shields.A_Item.Shield_Nova_Shock_Singularity UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaSize_Fire',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Shields.A_Item.Shield_Nova_Shock_Singularity AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Fire',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=10.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.550000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaSize_Fire',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=28.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Shields.A_Item.Shield_Nova_Shock_Singularity CustomPresentations ()
set Item_Shields.Materials.Mati_ShieldMaliwanLegendary ScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=0.100000,ExpressionGUID=(A=-2009473217,B=1143519226,C=975458727,D=1426161848)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=575910750,B=1225100252,C=437191048,D=-2130129571)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1965625368,B=1211799725,C=-1166211930,D=1443525043)),(ParameterName="p_EpicLegendaryEmissScale",ParameterValue=1.000000,ExpressionGUID=(A=-1238431930,B=1279875673,C=1603858352,D=-1915353401)))
set Item_Shields.Materials.Mati_ShieldMaliwanLegendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Comp',ExpressionGUID=(A=1119835015,B=1217668104,C=-731293559,D=-1637979052)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Dif',ExpressionGUID=(A=-799570247,B=1300675618,C=1585420178,D=1764712970)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=-650386323,B=1201950419,C=548909745,D=194260177)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=974440054,B=1280265041,C=-1735236951,D=1941115906)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MaliwanLegendaryRL',ExpressionGUID=(A=1726271731,B=1130599351,C=68010120,D=1290837988)),(ParameterName="p_EpicEmiss",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=660262091,B=1291427372,C=-1255432812,D=988169546)))
set Item_Shields.Materials.Mati_ShieldMaliwanLegendary VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=0.090000,B=0.010000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.090000,G=0.090000,B=0.090000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.030000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_PatternColor",ParameterValue=(R=1.849763,G=1.959601,B=2.080377,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.000000,G=0.050000,B=0.000000,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_DecalColor",ParameterValue=(R=1.600000,G=0.800000,B=0.050000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=0.300000,A=0.000000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)))
set GD_Shields.Titles.Title_ShockNova02_Singularity PartName Hellblazer
set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 Description Unleash hell!<br><font color="#FFFFFF">[funstat]Releases the [incendiary]fires of hell[-incendiary] when depleted.<font color="#FFFFFF">
set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)
set GD_GrenadeMods.PartLists.Parts_NastySurprise DeltaPartData (bEnabled=True,WeightedParts=((Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade1',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade2',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade3',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade4',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Explosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=0)),MinGameStageIndex=100,MaxGameStageIndex=100,DefaultWeightIndex=3)))
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 ProjectileDefinition None
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 InheritParentVelocity True
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 SpawnDirection DIRECTION_StraightDown
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 ProjectileDefinition None
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 InheritParentVelocity True
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 SpawnDirection DIRECTION_StraightDown
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_41 ProjectileDefinition None
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_41 InheritParentVelocity True
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_41 SpawnDirection DIRECTION_StraightUp
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_43 ProjectileDefinition None
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_43 InheritParentVelocity True
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_43 SpawnDirection DIRECTION_StraightUp
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_37 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_FlameSpurt'
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_37 InheritParentVelocity True
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_37 SpawnDirection DIRECTION_StraightUp
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_39 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_FlameSpurt'
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_39 InheritParentVelocity True
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_39 SpawnDirection DIRECTION_StraightUp
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_FlameSpurt'
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 InheritParentVelocity True
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 SpawnDirection DIRECTION_StraightUp
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_FlameSpurt'
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 InheritParentVelocity True
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 SpawnDirection DIRECTION_StraightUp
set GD_GrenadeMods.Delivery.Delivery_NastySurprise MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.900000,G=0.300000,B=0.050000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.600000,G=0.100000,B=0.050000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.030000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=0.300000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_DecalColor",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)))
set GD_GrenadeMods.Title.Title_NastySurprise PartName Crematoria
set GD_GrenadeMods.Delivery.Delivery_NastySurprise:AttributePresentationDefinition_4 Description Live in Hell!
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Incendiary'
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano ConditionalPartSysTemplate None
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano Speed 10000.000000
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set Common_GunMaterials.Materials.sniper.Mati_MaliwanLegendarySRVolcano ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=-0.150000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))
set Common_GunMaterials.Materials.sniper.Mati_MaliwanLegendarySRVolcano TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MaliwanLegendaryRL',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_RedSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))
set Common_GunMaterials.Materials.sniper.Mati_MaliwanLegendarySRVolcano VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.500000,G=0.500000,B=0.100000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=3.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.000000,G=1.000000,B=0.539200,A=0.565300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))
set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano PartName Inferno
set GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano:AttributePresentationDefinition_8 NoConstraintText Lasciate ogni speranza, voi ch'entrate.
set GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:WeaponPartListCollectionDefinition_35 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=5)))
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse PartSysTemplate ParticleSystem'FX_WEP_Grenades.Particles.Part_AOEGrenade_FlameSpurt'
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse Lifetime 5.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse bSuppressImpactEffects True
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse FiringPatternLines ()
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse RicochetResponse ()
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse Speed 1000.000000
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse NumRicochets 0
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse bPenetratePawn True
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))
set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))
set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.900000,G=0.400000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.500000,G=0.500000,B=0.100000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.200000,B=0.050000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.900000,G=0.900000,B=0.900000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.209463,G=5.304509,B=0.456290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))
set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse PartName Incinerator
set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse:AttributePresentationDefinition_8 NoConstraintText Burn the heretic!
set GD_Tulip_ClassMods.Att_Presentations.AttPresentationList_TulipClassMods Attributes (AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_20PercentCooler',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BloodSoakedShield',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BulletsOfBenevolence',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_CookingUpTrouble',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_DeathFromAbove',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedShockStatusChanceModifier',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedStatusEffectDamageModifier_Tulip',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_LetEmBurn',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MadeOfSternerStuff',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MorePep',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_AnnoyedAndroid',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_PotentAsAPony',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SmallerLighterFaster',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SometimesLessIsMore',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SprayAndPray',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_StrengthOf5Gorillas',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_TheBetterHalf',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_WiresDontTalk',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InterspersedOutburst',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ElectricalBurn',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_FancyMathematics',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_EvilEnchantress',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ShockStorm',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_PreShrunkCyberPunk',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_UnstoppableForce')
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodFilledGuns Description Blood-Filled Guns Skill
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier Attribute AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent'
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier Description Life Steal
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDontDisplayNumber True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDisplayAsPercentage True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDisplayPercentAsFloat True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier RoundingMode ATTRROUNDING_Float
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier Icon cross
set GD_AttributePresentation.Health.AttrPresent_HealthPassiveRegenerationRate Description Health Degeneration
set GD_AttributePresentation.Health.AttrPresent_HealthPassiveRegenerationRate bDontDisplayNumber True
set GD_AttributePresentation.Health.AttrPresent_HealthPassiveRegenerationRate Icon cross
set GD_ClassMods.Prefix_Z_Legendary.Prefix_Z_SlayerOfTerramorphous PartName Legendary Demon Hunter
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_SlayerOfTerramorphous PartName Legendary Demon Hunter
set GD_Assassin_Items_flax.AttributePresentation_Assassin Description <font color="#DC4646">''Hunting is my game.''</font>
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Sentry',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.HealthY',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.QuickCharge',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Ward',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.KineticReflection',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.SweetRelease',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Wreck',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.ChainReaction',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.BlightPhoenix',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.QuickDraw',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LayWaste',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LastLonger',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImTheJuggernaut',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')
set GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_UnstoppableForce',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.StrengthOfFiveGorillas',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.EvilEnchantress',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.PreshrunkCyberpunk',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.DeathFromAbove',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill4",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill5",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill6",GradeIncrease=0,bActivateSlot=True),(SlotName="Flavor",GradeIncrease=0,bActivateSlot=True))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')
set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.900000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-1.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=-0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodfilledGuns',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodBath',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FeedTheMeat',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheFire',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.PainIsPower',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill4",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill5",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill6",GradeIncrease=0,bActivateSlot=True),(SlotName="Flavor",GradeIncrease=0,bActivateSlot=True))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_flax.AttributePresentation_Assassin')
set GD_Flax_ItemPools.Items.ItemPool_Flax_Candy BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Green',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Red',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Yellow',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Flax_Items.Item.Item_Candy_Blue NonCompositeStaticMesh StaticMesh'GD_Crystalisk.Mesh.Crystalisk_Crystal_Pickup'
set GD_Flax_Items.Item.Item_Candy_Blue OverrideMaterial None
set GD_Flax_Items.Item.Item_Candy_Blue bPlayerUseItemOnPickup False
set GD_Flax_Items.Item.Item_Candy_Blue LootBeamColorOverride (B=0,G=0,R=0,A=0)
set GD_Flax_Items.Item.Item_Candy_Blue PickupLifeSpan 0.000000
set GD_Flax_Items.Item.Item_Candy_Blue PickupFlagScale 1.000000
set GD_Flax_Items.Item.Item_Candy_Blue ThirdPersonMeshScale 0.250000
set GD_Flax_Items.Item.Item_Candy_Blue PickupSounds ((Event=AkEvent'Ake_Obj_Pickup.Obj_Pickup.Ak_Play_Obj_Pickup_Crystal',Cue=None,Expressions=))
set GD_Flax_Items.Interaction.Icon_Eat Text PICK UP
set GD_Flax_Items.CandyParts.Prefix_Melee MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1359379659,B=1326469376,C=-1143646322,D=-956162365)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=313042136,B=1101584768,C=-1416212836,D=2022906563)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-1275318657,B=1118065578,C=2001825674,D=-228170174)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=174871562,B=1074402331,C=-563750497,D=1505830690)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1367594749,B=1337120380,C=245397663,D=925583826)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1665553751,B=1143255346,C=1347593142,D=369394916)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1005897177,B=1200261765,C=1618305696,D=-164054476)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1893441387,B=1229814603,C=651415204,D=1658900189)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1532243930,B=1231401529,C=1408603817,D=1735652850)))
set GD_Flax_Items.CandyParts.Prefix_Melee Rarity (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity5_Legendary',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Flax_Items.Skills.Skill_CandyMelee TrackedSkillType TRACKEDSKILL_Triggered
set GD_Flax_Items.Skills.Skill_CandyMelee SkillIcon SwfMovie'SharedSkillIcons_Mercenary.SkillIcon-LockedNLoaded'
set GD_Flax_Items.Skills.Skill_CandyMelee TrackedSkillHudSlot 10
set GD_Flax_Items.CandyParts.CandyPart_Melee:BehaviorProviderDefinition_0.Behavior_ActivateSkill_1 bNoSkillStacking True
set GD_Flax_Items.Skills.Skill_CandyMelee SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_Explode_2 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase',BaseValueScaleConstant=4.000000)
set GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_Explode_2 MomentumFormula (BaseValueConstant=2000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_Explode_2 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNova'
set GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_1 TextColor (B=255,G=255,R=255,A=0)
set GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_1 Description <font color="#DC4646">Where Hatred and Terror tread, Destruction is sure to follow.</font><br>[funstat]<font color="#FFFFFF">Gain the prowess of a Demon for a short time, increasing your [skill]combat efficiency[-skill].<br><font color="#FFFFFF">
set GD_Flax_Items.CandyParts.CandyPart_Melee CustomPresentations (AttributePresentationDefinition'GD_Flax_Items.CandyParts.CandyPart_Melee:AttributePresentationDefinition_1')
set GD_Flax_Items.CandyParts.Prefix_Melee PartName Demon Soulstone
set GD_Flax_Items.Attributes.AttrPresent_CandyText Description Trapped Demon Soul
set GD_Itempools.Runnables.Pool_FourAssassins BalancedItems ((ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Black',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_SkagzillaMom BalancedItems ((ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.CyanNinja',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_Warrior BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head3',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Handsome',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_MickZaford BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False))
set GD_Itempools.Runnables.Pool_Foreman BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False))
set GD_Itempools.Runnables.Pool_MadDog BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=False))
set GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_All BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_SlayerOfTerramorphous',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_Rare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Flax_Items.Item.BalDef_Wisp',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=8.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Blue',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-Name1","SparkLevelPatchEntry-Name2","SparkLevelPatchEntry-Name3","SparkLevelPatchEntry-Name4","SparkLevelPatchEntry-Name5","SparkLevelPatchEntry-Name6","SparkLevelPatchEntry-Name7","SparkLevelPatchEntry-Name8","SparkLevelPatchEntry-Name9","SparkLevelPatchEntry-Name10","SparkLevelPatchEntry-Name11","SparkLevelPatchEntry-Name12","SparkLevelPatchEntry-Name13","SparkLevelPatchEntry-Name14","SparkLevelPatchEntry-Name15","SparkLevelPatchEntry-Name16","SparkLevelPatchEntry-Name17","SparkLevelPatchEntry-Name18","SparkLevelPatchEntry-Name19","SparkLevelPatchEntry-Name20","SparkLevelPatchEntry-Name21","SparkLevelPatchEntry-Name22","SparkLevelPatchEntry-Name23","SparkLevelPatchEntry-Name24","SparkLevelPatchEntry-Name25","SparkLevelPatchEntry-Name26","SparkLevelPatchEntry-Name27","SparkLevelPatchEntry-Name28","SparkLevelPatchEntry-Name29","SparkLevelPatchEntry-Name30","SparkLevelPatchEntry-Name31","SparkLevelPatchEntry-Name32","SparkLevelPatchEntry-Name33","SparkLevelPatchEntry-Name34","SparkLevelPatchEntry-Name35","SparkLevelPatchEntry-Name36","SparkLevelPatchEntry-Name37","SparkLevelPatchEntry-Name38","SparkLevelPatchEntry-Name39","SparkLevelPatchEntry-Name40","SparkLevelPatchEntry-Name41","SparkLevelPatchEntry-Name42","SparkLevelPatchEntry-Name43","SparkLevelPatchEntry-Name44","SparkLevelPatchEntry-Name45","SparkLevelPatchEntry-Name46","SparkLevelPatchEntry-Name47","SparkLevelPatchEntry-Name48","SparkLevelPatchEntry-Name49","SparkLevelPatchEntry-Name50","SparkLevelPatchEntry-Name51","SparkLevelPatchEntry-Name52","SparkLevelPatchEntry-Name53","SparkLevelPatchEntry-Name54","SparkLevelPatchEntry-Name55","SparkLevelPatchEntry-Name56","SparkLevelPatchEntry-Name57","SparkLevelPatchEntry-Name58","SparkLevelPatchEntry-Name59","SparkLevelPatchEntry-Name60","SparkLevelPatchEntry-Name61","SparkLevelPatchEntry-Name62","SparkLevelPatchEntry-Name63","SparkLevelPatchEntry-Name64","SparkLevelPatchEntry-Name65","SparkLevelPatchEntry-Name66","SparkLevelPatchEntry-Name67","SparkLevelPatchEntry-Name68","SparkLevelPatchEntry-Name69","SparkLevelPatchEntry-Name70","SparkLevelPatchEntry-Name71","SparkLevelPatchEntry-Name72","SparkLevelPatchEntry-Name73","SparkLevelPatchEntry-Name74","SparkLevelPatchEntry-Name75","SparkLevelPatchEntry-Name76","SparkLevelPatchEntry-Name77","SparkLevelPatchEntry-Name78","SparkLevelPatchEntry-Name79","SparkLevelPatchEntry-Name80","SparkLevelPatchEntry-Name81","SparkLevelPatchEntry-Name82","SparkLevelPatchEntry-Name83","SparkLevelPatchEntry-Name84","SparkLevelPatchEntry-Name85","SparkLevelPatchEntry-Name86","SparkLevelPatchEntry-Name87","SparkLevelPatchEntry-Name88","SparkLevelPatchEntry-Name89","SparkLevelPatchEntry-Name90","SparkLevelPatchEntry-Name91","SparkLevelPatchEntry-Name92","SparkLevelPatchEntry-Name93","SparkLevelPatchEntry-Name94","SparkLevelPatchEntry-Name95","SparkLevelPatchEntry-Name96","SparkLevelPatchEntry-Name97","SparkLevelPatchEntry-Name98","SparkLevelPatchEntry-Name99","SparkLevelPatchEntry-Name100","SparkLevelPatchEntry-Name101","SparkLevelPatchEntry-Name102","SparkLevelPatchEntry-Name103","SparkLevelPatchEntry-Name104","SparkLevelPatchEntry-Name105","SparkLevelPatchEntry-Name106","SparkLevelPatchEntry-Name107","SparkLevelPatchEntry-Name108","SparkLevelPatchEntry-Name109","SparkLevelPatchEntry-Name110","SparkLevelPatchEntry-Name111","SparkLevelPatchEntry-Name112","SparkLevelPatchEntry-Name113","SparkLevelPatchEntry-Name114","SparkLevelPatchEntry-Name115","SparkLevelPatchEntry-Name116","SparkLevelPatchEntry-Name117","SparkLevelPatchEntry-Name118","SparkLevelPatchEntry-Name119","SparkLevelPatchEntry-Name120","SparkLevelPatchEntry-Name121","SparkLevelPatchEntry-Name122","SparkLevelPatchEntry-Name123","SparkLevelPatchEntry-Name124","SparkLevelPatchEntry-Name125","SparkLevelPatchEntry-Name126","SparkLevelPatchEntry-Name127","SparkLevelPatchEntry-Name128","SparkLevelPatchEntry-Name129","SparkLevelPatchEntry-Name130","SparkLevelPatchEntry-Name131","SparkLevelPatchEntry-Name132","SparkLevelPatchEntry-Name133","SparkLevelPatchEntry-Name134","SparkLevelPatchEntry-Name135","SparkLevelPatchEntry-Name136","SparkLevelPatchEntry-Name137","SparkLevelPatchEntry-Name138","SparkLevelPatchEntry-Name139","SparkLevelPatchEntry-Name140","SparkLevelPatchEntry-Name141","SparkLevelPatchEntry-Name142","SparkLevelPatchEntry-Name143","SparkLevelPatchEntry-Name144","SparkLevelPatchEntry-Name145","SparkLevelPatchEntry-Name146","SparkLevelPatchEntry-Name147","SparkLevelPatchEntry-Name148","SparkLevelPatchEntry-Name149","SparkLevelPatchEntry-Name150","SparkLevelPatchEntry-Name151","SparkLevelPatchEntry-Name152","SparkLevelPatchEntry-Name153","SparkLevelPatchEntry-Name154","SparkLevelPatchEntry-Name155","SparkLevelPatchEntry-Name156","SparkLevelPatchEntry-Name157","SparkLevelPatchEntry-Name158","SparkLevelPatchEntry-Name159","SparkLevelPatchEntry-Name160","SparkLevelPatchEntry-Name161","SparkLevelPatchEntry-Name162","SparkLevelPatchEntry-Name163","SparkLevelPatchEntry-Name164","SparkLevelPatchEntry-Name165","SparkLevelPatchEntry-Name166","SparkLevelPatchEntry-Name167","SparkLevelPatchEntry-Name168","SparkLevelPatchEntry-Name169","SparkLevelPatchEntry-Name170","SparkLevelPatchEntry-Name171","SparkLevelPatchEntry-Name172","SparkLevelPatchEntry-Name173","SparkLevelPatchEntry-Name174","SparkLevelPatchEntry-Name175","SparkLevelPatchEntry-Name176","SparkLevelPatchEntry-Name177","SparkLevelPatchEntry-Name178","SparkLevelPatchEntry-Name179","SparkLevelPatchEntry-Name180","SparkLevelPatchEntry-Name181","SparkLevelPatchEntry-Name182","SparkLevelPatchEntry-Name183","SparkLevelPatchEntry-Name184","SparkLevelPatchEntry-Name185","SparkLevelPatchEntry-Name186","SparkLevelPatchEntry-Name187","SparkLevelPatchEntry-Name188","SparkLevelPatchEntry-Name189","SparkLevelPatchEntry-Name190","SparkLevelPatchEntry-Name191","SparkLevelPatchEntry-Name192","SparkLevelPatchEntry-Name193","SparkLevelPatchEntry-Name194","SparkLevelPatchEntry-Name195","SparkLevelPatchEntry-Name196","SparkLevelPatchEntry-Name197","SparkLevelPatchEntry-Name198","SparkLevelPatchEntry-Name199","SparkLevelPatchEntry-Name200","SparkLevelPatchEntry-Name201","SparkLevelPatchEntry-Name202","SparkLevelPatchEntry-Name203","SparkLevelPatchEntry-Name204","SparkLevelPatchEntry-Name205","SparkLevelPatchEntry-Name206","SparkLevelPatchEntry-Name207","SparkLevelPatchEntry-Name208","SparkLevelPatchEntry-Name209","SparkLevelPatchEntry-Name210","SparkLevelPatchEntry-Name211","SparkLevelPatchEntry-Name212","SparkLevelPatchEntry-Name213","SparkLevelPatchEntry-Name214","SparkLevelPatchEntry-Name215","SparkLevelPatchEntry-Name216","SparkLevelPatchEntry-Name217","SparkLevelPatchEntry-Name218","SparkLevelPatchEntry-Name219","SparkLevelPatchEntry-Name220","SparkLevelPatchEntry-Name221","SparkLevelPatchEntry-Name222","SparkLevelPatchEntry-Name223","SparkLevelPatchEntry-Name224","SparkLevelPatchEntry-Name225","SparkLevelPatchEntry-Name226","SparkLevelPatchEntry-Name227","SparkLevelPatchEntry-Name228","SparkLevelPatchEntry-Name229","SparkLevelPatchEntry-Name230","SparkLevelPatchEntry-Name231","SparkLevelPatchEntry-Name232","SparkLevelPatchEntry-Name233","SparkLevelPatchEntry-Name234","SparkLevelPatchEntry-Name235","SparkLevelPatchEntry-Name236","SparkLevelPatchEntry-Name237","SparkLevelPatchEntry-Name238","SparkLevelPatchEntry-Name239","SparkLevelPatchEntry-Name240","SparkLevelPatchEntry-Name241","SparkLevelPatchEntry-Name242","SparkLevelPatchEntry-Name243","SparkLevelPatchEntry-Name244","SparkLevelPatchEntry-Name245","SparkLevelPatchEntry-Name246","SparkLevelPatchEntry-Name247","SparkLevelPatchEntry-Name248","SparkLevelPatchEntry-Name249","SparkLevelPatchEntry-Name250","SparkLevelPatchEntry-Name251","SparkLevelPatchEntry-Name252","SparkLevelPatchEntry-Name253","SparkLevelPatchEntry-Name254","SparkLevelPatchEntry-Name255","SparkLevelPatchEntry-Name256","SparkLevelPatchEntry-Name257","SparkLevelPatchEntry-Name258","SparkLevelPatchEntry-Name259","SparkLevelPatchEntry-Name260","SparkLevelPatchEntry-Name261","SparkLevelPatchEntry-Name262","SparkLevelPatchEntry-Name263","SparkLevelPatchEntry-Name264","SparkLevelPatchEntry-Name265","SparkLevelPatchEntry-Name266","SparkLevelPatchEntry-Name267","SparkLevelPatchEntry-Name268","SparkLevelPatchEntry-Name269","SparkLevelPatchEntry-Name270","SparkLevelPatchEntry-Name271","SparkLevelPatchEntry-Name272","SparkLevelPatchEntry-Name273","SparkLevelPatchEntry-Name274","SparkLevelPatchEntry-Name275","SparkLevelPatchEntry-Name276","SparkLevelPatchEntry-Name277","SparkLevelPatchEntry-Name278","SparkLevelPatchEntry-Name279","SparkLevelPatchEntry-Name280","SparkLevelPatchEntry-Name281","SparkLevelPatchEntry-Name282","SparkLevelPatchEntry-Name283","SparkLevelPatchEntry-Name284","SparkLevelPatchEntry-Name285","SparkLevelPatchEntry-Name286","SparkLevelPatchEntry-Name287","SparkLevelPatchEntry-Name288","SparkLevelPatchEntry-Name289","SparkLevelPatchEntry-Name290","SparkLevelPatchEntry-Name291","SparkLevelPatchEntry-Name292","SparkLevelPatchEntry-Name293","SparkLevelPatchEntry-Name294","SparkLevelPatchEntry-Name295","SparkLevelPatchEntry-Name296","SparkLevelPatchEntry-Name297","SparkLevelPatchEntry-Name298","SparkLevelPatchEntry-Name299","SparkLevelPatchEntry-Name300","SparkLevelPatchEntry-Name301","SparkLevelPatchEntry-Name302","SparkLevelPatchEntry-Name303","SparkLevelPatchEntry-Name304","SparkLevelPatchEntry-Name305","SparkLevelPatchEntry-Name306","SparkLevelPatchEntry-Name307","SparkLevelPatchEntry-Name308","SparkLevelPatchEntry-Name309","SparkLevelPatchEntry-Name310","SparkLevelPatchEntry-Name311","SparkLevelPatchEntry-Name312","SparkLevelPatchEntry-Name313","SparkLevelPatchEntry-Name314","SparkLevelPatchEntry-Name315","SparkLevelPatchEntry-Name316","SparkLevelPatchEntry-Name317","SparkLevelPatchEntry-Name318","SparkLevelPatchEntry-Name319","SparkLevelPatchEntry-Name320","SparkLevelPatchEntry-Name321","SparkLevelPatchEntry-Name322","SparkLevelPatchEntry-Name323","SparkLevelPatchEntry-Name324","SparkLevelPatchEntry-Name325","SparkLevelPatchEntry-Name326","SparkLevelPatchEntry-Name327","SparkLevelPatchEntry-Name328","SparkLevelPatchEntry-Name329","SparkLevelPatchEntry-Name330","SparkLevelPatchEntry-Name331","SparkLevelPatchEntry-Name332","SparkLevelPatchEntry-Name333","SparkLevelPatchEntry-Name334","SparkLevelPatchEntry-Name335","SparkLevelPatchEntry-Name336","SparkLevelPatchEntry-Name337","SparkLevelPatchEntry-Name338","SparkLevelPatchEntry-Name339","SparkLevelPatchEntry-Name340","SparkLevelPatchEntry-Name341","SparkLevelPatchEntry-Name342","SparkLevelPatchEntry-Name343","SparkLevelPatchEntry-Name344","SparkLevelPatchEntry-Name345","SparkLevelPatchEntry-Name346","SparkLevelPatchEntry-Name347","SparkLevelPatchEntry-Name348","SparkLevelPatchEntry-Name349","SparkLevelPatchEntry-Name350","SparkLevelPatchEntry-Name351","SparkLevelPatchEntry-Name352","SparkLevelPatchEntry-Name353","SparkLevelPatchEntry-Name354","SparkLevelPatchEntry-Name355","SparkLevelPatchEntry-Name356","SparkLevelPatchEntry-Name357","SparkLevelPatchEntry-Name358","SparkLevelPatchEntry-Name359","SparkLevelPatchEntry-Name360","SparkLevelPatchEntry-Name361","SparkLevelPatchEntry-Name362","SparkLevelPatchEntry-Name363","SparkLevelPatchEntry-Name364","SparkLevelPatchEntry-Name365","SparkLevelPatchEntry-Name366","SparkLevelPatchEntry-Name367","SparkLevelPatchEntry-Name368","SparkLevelPatchEntry-Name369","SparkLevelPatchEntry-Name370","SparkLevelPatchEntry-Name371","SparkLevelPatchEntry-Name372","SparkLevelPatchEntry-Name373","SparkLevelPatchEntry-Name374","SparkLevelPatchEntry-Name375","SparkLevelPatchEntry-Name376","SparkLevelPatchEntry-Name377","SparkLevelPatchEntry-Name378","SparkLevelPatchEntry-Name379","SparkLevelPatchEntry-Name380","SparkLevelPatchEntry-Name381","SparkLevelPatchEntry-Name382","SparkLevelPatchEntry-Name383","SparkLevelPatchEntry-Name384","SparkLevelPatchEntry-Name385","SparkLevelPatchEntry-Name386","SparkLevelPatchEntry-Name387","SparkLevelPatchEntry-Name388","SparkLevelPatchEntry-Name389","SparkLevelPatchEntry-Name390","SparkLevelPatchEntry-Name391","SparkLevelPatchEntry-Name392","SparkLevelPatchEntry-Name393","SparkLevelPatchEntry-Name394","SparkLevelPatchEntry-Name395","SparkLevelPatchEntry-Name396","SparkLevelPatchEntry-Name397","SparkLevelPatchEntry-Name398","SparkLevelPatchEntry-Name399","SparkLevelPatchEntry-Name400","SparkLevelPatchEntry-Name401","SparkLevelPatchEntry-Name402","SparkLevelPatchEntry-Name403","SparkLevelPatchEntry-Name404","SparkLevelPatchEntry-Name405","SparkLevelPatchEntry-Name406","SparkLevelPatchEntry-Name407","SparkLevelPatchEntry-Name408","SparkLevelPatchEntry-Name409","SparkLevelPatchEntry-Name410","SparkLevelPatchEntry-Name411","SparkLevelPatchEntry-Name412","SparkLevelPatchEntry-Name413","SparkLevelPatchEntry-Name414","SparkLevelPatchEntry-Name415","SparkLevelPatchEntry-Name416","SparkLevelPatchEntry-Name417","SparkLevelPatchEntry-Name418","SparkLevelPatchEntry-Name419","SparkLevelPatchEntry-Name420","SparkLevelPatchEntry-Name421","SparkLevelPatchEntry-Name422","SparkLevelPatchEntry-Name423","SparkLevelPatchEntry-Name424","SparkLevelPatchEntry-Name425","SparkLevelPatchEntry-Name426","SparkLevelPatchEntry-Name427","SparkLevelPatchEntry-Name428","SparkLevelPatchEntry-Name429","SparkLevelPatchEntry-Name430","SparkLevelPatchEntry-Name431","SparkLevelPatchEntry-Name432","SparkLevelPatchEntry-Name433","SparkLevelPatchEntry-Name434","SparkLevelPatchEntry-Name435","SparkLevelPatchEntry-Name436","SparkLevelPatchEntry-Name437","SparkLevelPatchEntry-Name438","SparkLevelPatchEntry-Name439","SparkLevelPatchEntry-Name440","SparkLevelPatchEntry-Name441","SparkLevelPatchEntry-Name442","SparkLevelPatchEntry-Name443","SparkLevelPatchEntry-Name444","SparkLevelPatchEntry-Name445","SparkLevelPatchEntry-Name446","SparkLevelPatchEntry-Name447","SparkLevelPatchEntry-Name448","SparkLevelPatchEntry-Name449","SparkLevelPatchEntry-Name450","SparkLevelPatchEntry-Name451","SparkLevelPatchEntry-Name452","SparkLevelPatchEntry-Name453","SparkLevelPatchEntry-Name454","SparkLevelPatchEntry-Name455","SparkLevelPatchEntry-Name456","SparkLevelPatchEntry-Name457","SparkLevelPatchEntry-Name458","SparkLevelPatchEntry-Name459","SparkLevelPatchEntry-Name460","SparkLevelPatchEntry-Name461","SparkLevelPatchEntry-Name462","SparkLevelPatchEntry-Name463","SparkLevelPatchEntry-Name464","SparkLevelPatchEntry-Name465","SparkLevelPatchEntry-Name466","SparkLevelPatchEntry-Name467","SparkLevelPatchEntry-Name468","SparkLevelPatchEntry-Name469","SparkLevelPatchEntry-Name470","SparkLevelPatchEntry-Name471","SparkLevelPatchEntry-Name472","SparkLevelPatchEntry-Name473","SparkLevelPatchEntry-Name474","SparkLevelPatchEntry-Name475","SparkLevelPatchEntry-Name476","SparkLevelPatchEntry-Name477","SparkLevelPatchEntry-Name478","SparkLevelPatchEntry-Name479","SparkLevelPatchEntry-Name480","SparkLevelPatchEntry-Name481","SparkLevelPatchEntry-Name482","SparkLevelPatchEntry-Name483","SparkLevelPatchEntry-Name484","SparkLevelPatchEntry-Name485","SparkLevelPatchEntry-Name486","SparkLevelPatchEntry-Name487","SparkLevelPatchEntry-Name488","SparkLevelPatchEntry-Name489","SparkLevelPatchEntry-Name490","SparkLevelPatchEntry-Name491","SparkLevelPatchEntry-Name492","SparkLevelPatchEntry-Name493","SparkLevelPatchEntry-Name494","SparkLevelPatchEntry-Name495","SparkLevelPatchEntry-Name496","SparkLevelPatchEntry-Name497","SparkLevelPatchEntry-Name498","SparkLevelPatchEntry-Name499","SparkLevelPatchEntry-Name500","SparkLevelPatchEntry-Name501","SparkLevelPatchEntry-Name502","SparkLevelPatchEntry-Name503","SparkLevelPatchEntry-Name504","SparkLevelPatchEntry-Name505","SparkLevelPatchEntry-Name506","SparkLevelPatchEntry-Name507","SparkLevelPatchEntry-Name508","SparkLevelPatchEntry-Name509","SparkLevelPatchEntry-Name510","SparkLevelPatchEntry-Name511","SparkLevelPatchEntry-Name512","SparkLevelPatchEntry-Name513","SparkLevelPatchEntry-Name514","SparkLevelPatchEntry-Name515","SparkLevelPatchEntry-Name516","SparkLevelPatchEntry-Name517","SparkLevelPatchEntry-Name518","SparkLevelPatchEntry-Name519","SparkLevelPatchEntry-Name520","SparkLevelPatchEntry-Name521","SparkLevelPatchEntry-Name522","SparkLevelPatchEntry-Name523","SparkLevelPatchEntry-Name524","SparkLevelPatchEntry-Name525","SparkLevelPatchEntry-Name526","SparkLevelPatchEntry-Name527","SparkLevelPatchEntry-Name528","SparkLevelPatchEntry-Name529","SparkLevelPatchEntry-Name530","SparkLevelPatchEntry-Name531","SparkLevelPatchEntry-Name532","SparkLevelPatchEntry-Name533","SparkLevelPatchEntry-Name534","SparkLevelPatchEntry-Name535","SparkLevelPatchEntry-Name536","SparkLevelPatchEntry-Name537","SparkLevelPatchEntry-Name538","SparkLevelPatchEntry-Name539","SparkLevelPatchEntry-Name540","SparkLevelPatchEntry-Name541","SparkLevelPatchEntry-Name542","SparkLevelPatchEntry-Name543","SparkLevelPatchEntry-Name544","SparkLevelPatchEntry-Name545","SparkLevelPatchEntry-Name546","SparkLevelPatchEntry-Name547","SparkLevelPatchEntry-Name548","SparkLevelPatchEntry-Name549","SparkLevelPatchEntry-Name550","SparkLevelPatchEntry-Name551","SparkLevelPatchEntry-Name552","SparkLevelPatchEntry-Name553","SparkLevelPatchEntry-Name554","SparkLevelPatchEntry-Name555","SparkLevelPatchEntry-Name556","SparkLevelPatchEntry-Name557","SparkLevelPatchEntry-Name558","SparkLevelPatchEntry-Name559","SparkLevelPatchEntry-Name560","SparkLevelPatchEntry-Name561","SparkLevelPatchEntry-Name562","SparkLevelPatchEntry-Name563","SparkLevelPatchEntry-Name564","SparkLevelPatchEntry-Name565","SparkLevelPatchEntry-Name566","SparkLevelPatchEntry-Name567","SparkLevelPatchEntry-Name568","SparkLevelPatchEntry-Name569","SparkLevelPatchEntry-Name570","SparkLevelPatchEntry-Name571","SparkLevelPatchEntry-Name572","SparkLevelPatchEntry-Name573","SparkLevelPatchEntry-Name574","SparkLevelPatchEntry-Name575","SparkLevelPatchEntry-Name576","SparkLevelPatchEntry-Name577","SparkLevelPatchEntry-Name578","SparkLevelPatchEntry-Name579","SparkLevelPatchEntry-Name580","SparkLevelPatchEntry-Name581","SparkLevelPatchEntry-Name582","SparkLevelPatchEntry-Name583","SparkLevelPatchEntry-Name584","SparkLevelPatchEntry-Name585","SparkLevelPatchEntry-Name586","SparkLevelPatchEntry-Name587","SparkLevelPatchEntry-Name588","SparkLevelPatchEntry-Name589","SparkLevelPatchEntry-Name590","SparkLevelPatchEntry-Name591","SparkLevelPatchEntry-Name592","SparkLevelPatchEntry-Name593","SparkLevelPatchEntry-Name594","SparkLevelPatchEntry-Name595","SparkLevelPatchEntry-Name596","SparkLevelPatchEntry-Name597","SparkLevelPatchEntry-Name598","SparkLevelPatchEntry-Name599","SparkLevelPatchEntry-Name600","SparkLevelPatchEntry-Name601","SparkLevelPatchEntry-Name602","SparkLevelPatchEntry-Name603","SparkLevelPatchEntry-Name604","SparkLevelPatchEntry-Name605","SparkLevelPatchEntry-Name606","SparkLevelPatchEntry-Name607","SparkLevelPatchEntry-Name608","SparkLevelPatchEntry-Name609","SparkLevelPatchEntry-Name610","SparkLevelPatchEntry-Name611","SparkLevelPatchEntry-Name612","SparkLevelPatchEntry-Name613","SparkLevelPatchEntry-Name614","SparkLevelPatchEntry-Name615","SparkLevelPatchEntry-Name616","SparkLevelPatchEntry-Name617","SparkLevelPatchEntry-EXO_ANEMIAFX1","SparkLevelPatchEntry-EXO_ANEMIAFX2","SparkLevelPatchEntry-EXO_BVANDALFX1","SparkLevelPatchEntry-EXO_MASSACREFX1","SparkLevelPatchEntry-EXO_MASSACREFX2","SparkLevelPatchEntry-EXO_MASSACREDELAY1","SparkLevelPatchEntry-EXO_VAMPFX1","SparkLevelPatchEntry-EXO_HELLFX1","SparkLevelPatchEntry-EXO_CREMATORIA1","SparkLevelPatchEntry-EXO_SOULSTONE1","SparkLevelPatchEntry-EXO_SOULSTONE2","SparkLevelPatchEntry-EXO_SOULSTONE3","SparkLevelPatchEntry-EXO_SOULSTONE4","SparkLevelPatchEntry-EXO_VERMDISABLE1","SparkLevelPatchEntry-EXO_SLAYERDISABLE1","SparkLevelPatchEntry-EXO_JACQUESLOOT1","SparkLevelPatchEntry-EXO_CLARKLOOT1")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning:AttributePresentationDefinition_4,Description,,Don't pay it back, pay it forward.",",GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning:AttributePresentationDefinition_4,NoConstraintText,,",",GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissile:AttributePresentationDefinition_4,Description,,No wand required. Just point and shoot.",",GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare:AttributePresentationDefinition_4,Description,,No wand required. Just point and shoot.",",GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild,CustomTimeDilation,,",",GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild,InFlightEffects,,None",",GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild,InFlightEffectsScale,,1.000000",",GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild,Translation,,",",GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667,Materials,,(MaterialInstanceConstant'GD_Aster_GrenadeMods.Materials.Mati_MagicMissile')",",GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667,Rotation,,(pitch=0,yaw=0,roll=10922)",",GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667,Scale,,0.200000",",GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667,StaticMesh,,StaticMesh'FX_Fast_Travel.Mesh.Mesh_FastTravel'",",GD_Aster_GrenadeMods.Title.Title_ChainLightning,PartName,,Chain Lightning",",GD_Aster_GrenadeMods.Title.Title_MagicMissile,PartName,,Magic Missile",",GD_Aster_Weapons.FiringModes.Bullet_Pistol_Maliwan_GrogNozzle,PartSysTemplate,,ParticleSystem'FX_WEP_Trails_Alien.Particles.Part_Pistol_Homing_Slag_Tracer'",",GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle,PartName,,Grog Nozzle",",GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle:AttributePresentationDefinition_8,NoConstraintText,,Hand over the keys, sugar...",",GD_FlaxMissions.M_BloodHarvest:ObjSet_DesecrateGarden,MissionDescriptionOverride,,The windmills are moving again, and the pumps are working. Desecrate the garden in order to summon the Pumpkin Kingpin.",",GD_FlaxMissions.M_BloodHarvest:ObjSet_HeadToGate,MissionDescriptionOverride,,T.K. Baha wants you to go rid the area of Jacques O'Lantern, the Pumpkin Kingpin.",",GD_FlaxMissions.M_BloodHarvest:ObjSet_HeadToGate,MissionSummaryOverride,,Defeat the Pumpkin Kingpin",",GD_FlaxMissions.M_BloodHarvest:ObjSet_KillKingpin,MissionDescriptionOverride,,Everything has led up to this. Kill Jacques O'Lantern and save [place]Hallowed Hollow[-place]",",GD_FlaxMissions.M_BloodHarvest:ObjSet_KillKingpin,MissionSummaryOverride,,Kill the Pumpkin Kingpin",",GD_FlaxMissions.M_BloodHarvest:ObjSet_UnlockGate,MissionDescriptionOverride,,Skeleton key in hand, you head off to breach the lair of the Pumpkin Kingpin.",",GD_FlaxMissions.M_BloodHarvest:ObjSet_UseWindmill,MissionDescriptionOverride,,The Pumpkin Kingpin needs to be woken up. Get the windmills working!",",GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Dahl_Grenade_Bearcat,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'",",GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Dahl_Grenade_Bearcat,PartSysTemplate,,None",",GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat,PartName,,Bearcat",",GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat:AttributePresentationDefinition_8,NoConstraintText,,I love the smell of popcorn in the morning.",",GD_GrenadeMods.Delivery.Delivery_Fastball:AttributePresentationDefinition_4,Description,,Forget the curveball Ricky, give him the heater.",",GD_GrenadeMods.Payload.Payload_Quasar:AttributePresentationDefinition_4,Description,,E = mc^ (OMG)/wtf",",GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011,Rotation,,(pitch=-16384,yaw=0,roll=6371)",",GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011,Scale,,1.000000",",GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011,StaticMesh,,StaticMesh'Prop_Electrical.Meshes.Fuse_Coil_01'",",GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011,Translation,,(x=10.170549,y=0.000000,z=0.000000)",",GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012,Rotation,,(pitch=-16384,yaw=0,roll=-6371)",",GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012,Scale,,1.000000",",GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012,StaticMesh,,StaticMesh'Prop_Electrical.Meshes.Fuse_Coil_01'",",GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012,Translation,,(x=10.170549,y=0.000000,z=0.000000)",",GD_GrenadeMods.Projectiles.Grenade_DefaultFrag,InFlightEffects,,None",",GD_GrenadeMods.Projectiles.Grenade_DefaultFrag,InFlightEffectsScale,,1.000000",",GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19,Materials,,(MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeTedioreCommon')",",GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19,Scale,,1.000000",",GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19,StaticMesh,,StaticMesh'Weap_Grenades.Meshes.Grenade_Vladof'",",GD_GrenadeMods.Projectiles.Grenade_Fastball,InFlightEffects,,None",",GD_GrenadeMods.Projectiles.Grenade_Fastball,InFlightEffectsOverrideName,,InFlightEffectsOverride",",GD_GrenadeMods.Projectiles.Grenade_Fastball,InFlightEffectsScale,,0.650000",",GD_GrenadeMods.Projectiles.Grenade_Fastball:StaticMeshComponent_21,Scale,,1.600000",",GD_GrenadeMods.Projectiles.Grenade_Fastball:StaticMeshComponent_21,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild,AIAvoidRadius,,256.000000",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild,AmbientGlow,,(r=0.000000,g=0.000000,b=0.000000,a=1.000000)",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild,InFlightEffects,,None",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild,InFlightEffectsOverrideName,,InFlightEffectsOverride",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild,InFlightEffectsScale,,1.000000",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,Rotation,,(pitch=16384,yaw=0,roll=0)",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,Scale,,1.500000",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,Scale3D,,(x=1.000000,y=1.000000,z=1.000000)",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,Translation,,(x=0.000000,y=0.000000,z=0.000000)",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild,InFlightEffects,,None",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild,InFlightEffectsOverrideName,,InFlightEffectsOverride",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild,InFlightEffectsScale,,0.750000",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462,Rotation,,(pitch=-16384,yaw=0,roll=0)",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462,Scale,,1.600000",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463,Rotation,,(pitch=-16384,yaw=0,roll=0)",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463,Scale,,1.000000",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463,StaticMesh,,StaticMesh'Prop_Electrical.Meshes.Fuse_Coil_01'",",GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463,Translation,,(x=5.249454,y=0.000000,z=0.000000)",",GD_GrenadeMods.Title.Title_ExterminatorShock,PartName,,Storm Front",",GD_GrenadeMods.Title.Title_ExterminatorShock:AttributePresentationDefinition_0,Description,,Sometimes lightning does strike twice.",",GD_GrenadeMods.Title.Title_Fastball,PartName,,Fastball",",GD_GrenadeMods.Title.Title_Quasar,PartName,,Quasar",",GD_Iris_Weapons.FiringModes.Bullets_Splatgun_SlowHand,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shotgun.Effects.SG_ETech_Tracers'",",GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand,PartName,,Slow Hand",",GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand:AttributePresentationDefinition_8,NoConstraintText,,Take your time, sugar...",",GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33,Rotation,,(pitch=0,yaw=16384,roll=0)",",GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33,Scale,,1.000000",",GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom,InFlightEffects,,ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Default'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'",",GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'",",GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Ricochet_Bounce'",",GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'",",GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'",",GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'",",GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker,PartName,,Orphan Maker",",GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker:AttributePresentationDefinition_2,NoConstraintText,,Makes orphans. Often.",",GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel,PartName,,Pimpernel",",GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8,NoConstraintText,,Sink me!",",GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk,PartName,,Sand Hawk",",GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8,NoConstraintText,,In. Not unlike Errol.",",GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister,PartSysTemplate,,ParticleSystem'GD_Sage_Weapons.Particles.Part_Trail_Twister'",",GD_Sage_Weapons.Name.Title.Title_Unique_Twister,PartName,,Twister",",GD_Sage_Weapons.Name.Title.Title_Unique_Twister:AttributePresentationDefinition_8,NoConstraintText,,Putting trouble on the run.",",GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade,InFlightEffects,,ParticleSystem'FX_WEP_Grenades.Particles.Part_InFlight_Explosive'",",GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:StaticMeshComponent_16,Scale,,1.200000",",GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:StaticMeshComponent_16,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Launchers.Effects.L_ETech_Tracers'",",GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Alien_Cannon_Trail'",",GD_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'",",GD_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom,PartSysTemplate,,None",",GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom,PartName,,Badaboom",",GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom:AttributePresentationDefinition_8,NoConstraintText,,Multi-kill.",",GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet,PartName,,Norfleet",",GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8,NoConstraintText,,Blows up everything!",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet,InFlightEffects,,ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Alien_Cannon_Trail'",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet,InFlightEffectsScale,,1.000000",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15,PitchRate,,885000",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15,RollRate,,885000",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15,YawRate,,885000",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15,bApplyRandomScaleToSpin,,True",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_4,DrawScale,,1.000000",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_4,ParticleEffect,,ParticleSystem'FX_WEP_Grenades.Particles.Part_SingularityLaunch'",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:StaticMeshComponent_10,Scale,,0.500000",",GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:StaticMeshComponent_10,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom:StaticMeshComponent_36,Scale,,0.750000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom:StaticMeshComponent_36,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'",",GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_Calla,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'",",GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_CallaChild,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'",",GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla,PartName,,Unkempt Harold",",GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla:AttributePresentationDefinition_8,NoConstraintText,,Did I fire six shots, or only five? Three? Seven. Whatever.",",GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'",",GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall_Child,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'",",GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall,PartName,,Conference Call",",GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8,NoConstraintText,,Let's just ping everyone all at once.",",GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214,CustomTimeDilation,,1.000000",",GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214,Scale,,0.750000",",GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214,Template,,ParticleSystem'FX_IO_Barrels.Particles.Part_ShockBarrel_ChaseBeam'",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655,Rotation,,(pitch=0,yaw=0,roll=0)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:BehaviorProviderDefinition_0.Behavior_ChangeSpin_53,RollRate,,85000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible,InFlightEffectsScale,,1.000000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia,AmbientAkEvent,,AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Explode_19,DamageRadiusFormula,,(basevalueconstant=200.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)",",GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska:AttributePresentationDefinition_8,NoConstraintText,,It will split the sky in two.",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098,Rotation,,(pitch=0,yaw=0,roll=0)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_13,RelativeLocation,,(x=0.000000,y=0.000000,z=0.000000)",",GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia:AttributePresentationDefinition_8,NoConstraintText,,It's actually a fairly rational fear in this case.",",GD_Explosions.Explosive.Explosion_Nukem,ExplosionScale[1],,(explosionpstemplate=ParticleSystem'FX_WEP_Launchers.Particles.Part_RL_Nuke',minradius=193,maxradius=384,minparticlescale=0.400000,maxparticlescale=0.800000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_MED',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',mincameraeffectdistance=150.000000,maxcameraeffectdistance=650.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_4',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal256',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False)",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,Rotation,,(pitch=0,yaw=0,roll=0)",",GD_Explosions.explosive.Explosion_Nukem,ExplosionScale[0],,(explosionpstemplate=ParticleSystem'FX_WEP_Launchers.Particles.Part_RL_Nuke',minradius=0,maxradius=192,minparticlescale=0.000000,maxparticlescale=0.750000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_SM',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',mincameraeffectdistance=0.000000,maxcameraeffectdistance=180.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_3',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal128',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False)",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655,Scale,,2.000000",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska,InFlightEffectsScale,,1.000000",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,Scale3D,,(x=1.000000,y=1.000000,z=1.000000)",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,Translation,,(x=0.000000,y=0.000000,z=0.000000)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,Scale,,1.600000",",GD_Weap_Launchers.Name.Title.Title__Unique_TheHive,PartName,,Hive",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child,InFlightEffectsScale,,0.200000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_Explosions.explosive.Explosion_Nukem,ExplosionScale[2],,(explosionpstemplate=ParticleSystem'FX_WEP_Launchers.Particles.Part_RL_Nuke',minradius=385,maxradius=1024,minparticlescale=0.500000,maxparticlescale=1.200000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_LG',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',mincameraeffectdistance=300.000000,maxcameraeffectdistance=1200.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_0',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal512',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False)",",GD_Weap_Launchers.Name.Title.Title__Unique_TheHive:AttributePresentationDefinition_8,NoConstraintText,,Full of bees.",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child,AmbientAkEvent,,AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098,Scale,,0.750000",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball,InFlightEffectsScale,,1.000000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Scale3D,,(x=1.000000,y=1.000000,z=1.000000)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Translation,,(x=0.000000,y=0.000000,z=0.000000)",",GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska,PartName,,Tunguska",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_ChangeSpin_46,RollRate,,85000",",GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia,PartName,,Pyrophobia",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:StaticMeshComponent_44,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball,InFlightEffects,,ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Default'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible,InFlightEffects,,None",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball,AmbientAkEvent,,AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Rotation,,(pitch=0,yaw=0,roll=0)",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,Scale,,5.000000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57,YawRate,,185000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Materials[0],,MaterialInstanceConstant'FX_WEP_Shared.Materials.Mati_RL_Ball_Hive'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Scale,,5.000000",",GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Torgue_Tunguska,PartSysTemplate,,None",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57,RollRate,,0",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball,InFlightEffectsScale,,1.000000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57,PitchRate,,0",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:StaticMeshComponent_44,Scale,,2.000000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia,SpeedFormula,,(basevalueconstant=2100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible,AmbientAkEvent,,None",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,Scale3D,,(x=1.000000,y=1.000000,z=1.000000)",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska,AmbientAkEvent,,AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,Translation,,(x=0.000000,y=0.000000,z=0.000000)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,Rotation,,(pitch=0,yaw=0,roll=0)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child,InFlightEffects,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Corrosive'",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball,InFlightEffects,,ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Default'",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655,Scale3D,,(x=1.000000,y=1.000000,z=1.000000)",",GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem,InFlightEffects,,ParticleSystem'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Explosive'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,Rotation,,(pitch=0,yaw=0,roll=0)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,Scale,,2.500000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'",",GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie,PartName,,Little Evie",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,Translation,,(x=0.000000,y=0.000000,z=0.000000)",",GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie:AttributePresentationDefinition_8,NoConstraintText,,Shock and awwwww! So cute!",",GD_Orchid_BossWeapons.FiringModes.Bullet_Pistol_Maliwan_Evie,PartSysTemplate,,ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,Scale3D,,(x=1.000000,y=1.000000,z=1.000000)",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem,InFlightEffectsScale,,1.000000",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem,AmbientAkEvent,,AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'",",GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem,PartName,,Nukem",",GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem:AttributePresentationDefinition_8,NoConstraintText,,Name dropper.",",GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214,Translation,,(X=0.000000,Y=0.000000,Z=0.000000)",",GD_GrenadeMods.Payload.Payload_BonusPackage:AttributePresentationDefinition_4,Description,,2x more awesome, bonus extreme!",",GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title:AttributePresentationDefinition_0,Description,,Not just for wishing on!",",GD_GrenadeMods.Projectiles.Grenade_DefaultFrag,AmbientAkEvent,,None",",GD_GrenadeMods.Projectiles.Grenade_MirvChild:StaticMeshComponent_3443,Scale,,1.750000",",GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title,PartName,,Meteor Shower",",GD_GrenadeMods.Title.Title_BonusPackage,PartName,,Bonus Package",",GD_GrenadeMods.Projectiles.Grenade_MirvChild:StaticMeshComponent_3443,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket_Child'",",GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48,Scale,,1.000000",",GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48,Scale3D,,(x=10.000000,y=0.500000,z=0.500000)",",GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title:AttributePresentationDefinition_8,NoConstraintText,,For hate's sake.",",GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48,StaticMesh,,StaticMesh'FX_WEP_Shared.Meshes.RL_Rocket'",",GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title,PartName,,Ahab",",GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile,AmbientAkEvent,,None",",GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Torgue_Tunguska,ConditionalPartSysTemplate,,EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'","Pumpkin_Patch_P,GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_Calla,PartSysTemplate,,ParticleSystem'GD_UndeadSuicidePsycho.Particles.Part_Bone_Shatter'","Pumpkin_Patch_P,GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_CallaChild,PartSysTemplate,,ParticleSystem'FX_PumpkinPatch.Particles.PS_KeyParts_Bone_Magic'","Pumpkin_Patch_P,GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla,PartName,,Harold of the Crypt","Pumpkin_Patch_P,GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla:AttributePresentationDefinition_8,NoConstraintText,,Even in death, no one knows <br> [skill] [-skill]how many shots were fired.<br>","Pumpkin_Patch_P,GD_Aster_Weapons.FiringModes.Bullet_Pistol_Maliwan_GrogNozzle,PartSysTemplate,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.Part_Impact_WaterBlood'","Pumpkin_Patch_P,GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle,PartName,,Witch's Brew","Pumpkin_Patch_P,GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle:AttributePresentationDefinition_8,NoConstraintText,,May cause temporary weakness, <br> [skill] [-skill]nausea, and a strong desire for <br> [skill] [-skill]pain.<br>","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_Pistol_Maliwan_Evie,PartSysTemplate,,ParticleSystem'FX_WEP_Grenades.Particles.Part_SingularityAttraction'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie,PartName,,Little Evil","Pumpkin_Patch_P,GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie:AttributePresentationDefinition_8,NoConstraintText,,Never underestimate human nature.<br>","Pumpkin_Patch_P,GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall,PartSysTemplate,,ParticleSystem'GD_Flax_Items.Effects.Part_CandyGlow'","Pumpkin_Patch_P,GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall_Child,PartSysTemplate,,ParticleSystem'GD_Flax_Items.Effects.Part_CandyGlow'","Pumpkin_Patch_P,GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall,PartName,,Satan's Receptionist","Pumpkin_Patch_P,GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8,NoConstraintText,,Here, let me schedule you an <br> [skill] [-skill]appointment.<br>","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker,PartSysTemplate,,ParticleSystem'FX_WEP_MortarTurret.Particles.Part_MortarTrail'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker,bPenetratePawn,,False","Pumpkin_Patch_P,GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker,PartName,,Orphan's Nightmare","Pumpkin_Patch_P,GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker:AttributePresentationDefinition_2,NoConstraintText,,Let us make your dream a reality.<br>","Pumpkin_Patch_P,GD_Iris_Weapons.FiringModes.Bullets_Splatgun_SlowHand,ConditionalPartSysTemplate,,None","Pumpkin_Patch_P,GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33,StaticMesh,,StaticMesh'Prop_SkeletonKey.Mesh.Ribs'","Pumpkin_Patch_P,GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33,Scale,,2.000000","Pumpkin_Patch_P,GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:StaticMeshComponent_33,Rotation,,(Pitch=-19384,Yaw=0,Roll=16384)","Pumpkin_Patch_P,GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand,PartName,,Ghastly Hand","Pumpkin_Patch_P,GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand:AttributePresentationDefinition_8,NoConstraintText,,Who says the dead can't play?<br>","Pumpkin_Patch_P,GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister,PartSysTemplate,,ParticleSystem'FX_CharacterAbilities.Particles.Part_Re_Rez'","Pumpkin_Patch_P,GD_Sage_Weapons.Name.Title.Title_Unique_Twister,PartName,,Witch Superstitions","Pumpkin_Patch_P,GD_Sage_Weapons.Name.Title.Title_Unique_Twister:AttributePresentationDefinition_8,NoConstraintText,,Black cats and voodoo dolls.<br>","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk,PartSysTemplate,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0,PartSysTemplate,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1,PartSysTemplate,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2,PartSysTemplate,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3,PartSysTemplate,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.PS_BorderGeist_Sparkle'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk,ConditionalPartSysTemplate,,None","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child0,ConditionalPartSysTemplate,,None","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child1,ConditionalPartSysTemplate,,None","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child2,ConditionalPartSysTemplate,,None","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_SMG_SandHawk_Child3,ConditionalPartSysTemplate,,None","Pumpkin_Patch_P,GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk,PartName,,Soul Scavenger","Pumpkin_Patch_P,GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8,NoConstraintText,,We can do a lot more than just clean <br> [skill] [-skill]your bones.<br>","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom,InFlightEffects,,ParticleSystem'None'","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom,PartName,,Bada Booooooooo!","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom:AttributePresentationDefinition_8,NoConstraintText,,Damn, that was scary!<br>","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom:StaticMeshComponent_36,StaticMesh,,StaticMesh'Prop_Wiretech_Flax.Ghostlight'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Bandit_BadaBoom:StaticMeshComponent_36,Scale,,10.0","Pumpkin_Patch_P,GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet,PartSysTemplate,,ParticleSystem'FX_PumpkinPatch.Particles.PS_Pumpkin_Gibs'","Pumpkin_Patch_P,GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet,ConditionalPartSysTemplate,,None","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet,InFlightEffects,,ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Alien_Cannon_Trail'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet,InFlightEffectsScale,,0.400000","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15,bApplyRandomScaleToSpin,,False","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15,YawRate,,0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15,PitchRate,,-180000","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_ChangeSpin_15,RollRate,,0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_4,ParticleEffect,,ParticleSystem'FX_PumpkinPatch.Particles.PS_Pumpkin_Gibs'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_4,DrawScale,,7.000000","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet,PartName,,Reaper","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8,NoConstraintText,,Judgement has been passed. <br> [skill] [-skill]Your life is but the past.<br>","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:StaticMeshComponent_10,StaticMesh,,StaticMesh'GD_Spycho.Meshes.FlaxForgeHammer'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Alien_Maliwan_Norfleet:StaticMeshComponent_10,Scale,,8.000000","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098,StaticMesh,,StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegBackSpiderAnt_LegBack_Gib'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,StaticMesh,,StaticMesh'Prop_SKNest.Meshes.SKNest'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:StaticMeshComponent_44,StaticMesh,,StaticMesh'Prop_SpiderAntNest.Mesh.SpiderAntNest03'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:StaticMeshComponent_44,Scale,,2.0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball,AmbientAkEvent,,AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball,InFlightEffects,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.Part_Lava_Splashes_Falls'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball,InFlightEffectsScale,,2.0","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title.Title__Unique_TheHive,PartName,,Jabberwock","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title.Title__Unique_TheHive:AttributePresentationDefinition_8,NoConstraintText,,The jaws that bite, the claws that <br> [skill] [-skill]catch!<br>","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098,Rotation,,(Pitch=0,Yaw=13750,Roll=0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Rotation,,(Pitch=16384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Scale,,1.5","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child:StaticMeshComponent_4098,Scale,,6.0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive:BehaviorProviderDefinition_0.Behavior_ChangeSpin_53,RollRate,,0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Materials[0],,MaterialInstanceConstant'Char_Skag.Materials.Mati_Skag_FireBadass'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Scale3D,,(X=1.5,Y=1.0,Z=1.0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:StaticMeshComponent_46,Translation,,(X=1000.0,Y=0.0,Z=0.0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_13,RelativeLocation,,(X=900.0,Y=0.0,Z=0.0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57,YawRate,,0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57,PitchRate,,1500","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Ball:BehaviorProviderDefinition_0.Behavior_ChangeSpin_57,RollRate,,20000","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child,AmbientAkEvent,,AkEvent'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child,InFlightEffects,,ParticleSystem'FX_WEP_Grenades.Particles.Part_AOEGrenade_Corrosive'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Hive_Child,InFlightEffectsScale,,3.0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,StaticMesh,,StaticMesh'FX_ENV_Skybox.Meshes.Smesh_Rak'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,Translation,,(X=0.0,Y=0.0,Z=2000.0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,Rotation,,(Pitch=32768,Yaw=-16384,Roll=0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,Scale3D,,(X=2.0,Y=5.0,Z=2.0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:StaticMeshComponent_48,Scale,,15.0","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia,PartName,,Sign of the Firehawk","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia:AttributePresentationDefinition_8,NoConstraintText,,We feel its presence everywhere. <br>","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_ChangeSpin_46,RollRate,,0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible,AmbientAkEvent,,AkEvent'Ake_VOSQ_Sidequests.Ak_Play_VOSQ_Enkinding_10a_echoX_IncineratorClayton'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible,InFlightEffects,,ParticleSystem'FX_PumpkinPatch.Particles.PS_MainGate_Falling_Dust'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Explode_19,DamageRadiusFormula,,(BaseValueConstant=1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Py_Child_Invisible,InFlightEffectsScale,,10.0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia,AmbientAkEvent,,AkEvent'Ake_VOSQ_Sidequests.Ak_Play_VOSQ_Enkinding_10a_echoX_IncineratorClayton'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia,SpeedFormula,,(BaseValueConstant=1000.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0)","Pumpkin_Patch_P,GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48,StaticMesh,,StaticMesh'Prop_Pickups.Meshes.HealthVial'","Pumpkin_Patch_P,GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48,Scale,,1.0","Pumpkin_Patch_P,GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile:StaticMeshComponent_48,Scale3D,,(X=10.0,Y=3.5,Z=3.5)","Pumpkin_Patch_P,GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title,PartName,,Dr. Zed","Pumpkin_Patch_P,GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title:AttributePresentationDefinition_8,NoConstraintText,,I ain't a real doctor.","Pumpkin_Patch_P,GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile,AmbientAkEvent,,AkEvent'Ake_VOCT_Contextual.Ak_Play_VOCT_Zed_Store_Purchase'","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem,PartName,,Armageddon","Pumpkin_Patch_P,GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem:AttributePresentationDefinition_8,NoConstraintText,,The Beginning of the End.","Pumpkin_Patch_P,GD_Explosions.explosive.Explosion_Nukem,ExplosionScale[0],,(ExplosionPSTemplate=ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_Lock_Magic',MinRadius=0,MaxRadius=192,MinParticleScale=5.0,MaxParticleScale=10.0,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.0,MaxCameraEffectDistance=180.0,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_3',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal128',bDamageOverPeriodOfTime=False,MaxDamageDuration=5.0,DamageInterval=0.0,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)","Pumpkin_Patch_P,GD_Explosions.explosive.Explosion_Nukem,ExplosionScale[1],,(ExplosionPSTemplate=ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_Lock_Magic',MinRadius=193,MaxRadius=384,MinParticleScale=5.0,MaxParticleScale=10.0,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.0,MaxCameraEffectDistance=650.0,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_4',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal256',bDamageOverPeriodOfTime=False,MaxDamageDuration=5.0,DamageInterval=0.0,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)","Pumpkin_Patch_P,GD_Explosions.explosive.Explosion_Nukem,ExplosionScale[2],,(ExplosionPSTemplate=ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_Lock_Magic',MinRadius=385,MaxRadius=1024,MinParticleScale=5.0,MaxParticleScale=10.0,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_LG',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',MinCameraEffectDistance=300.0,MaxCameraEffectDistance=1200.0,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_Nukem:ForceFeedbackWaveform_0',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal512',bDamageOverPeriodOfTime=False,MaxDamageDuration=5.0,DamageInterval=0.0,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem,AmbientAkEvent,,AkEvent'Ake_VOCT_Contextual.Ak_Play_VOCT_CrazyEarl_Store_Bye'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem,InFlightEffects,,ParticleSystem'FX_CharacterAbilities.Particles.Part_Level_Up'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem,InFlightEffectsScale,,3.0","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,StaticMesh,,StaticMesh'Prop_SkeletonKey.Mesh.SkeletonKey'","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,Translation,,(X=0.0,Y=-27.0,Z=0.0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,Rotation,,(Pitch=16384,Yaw=16384,Roll=0)","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,Scale,,2.5","Pumpkin_Patch_P,GD_Weap_Launchers.Projectiles.Projectile_Rocket_Torgue_Nukem:StaticMeshComponent_820,Scale3D,,(X=2.0,Y=2.0,Z=2.0)","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655,StaticMesh,,StaticMesh'Prop_Corpses_02.DeadSettler'","Pumpkin_Patch_P,GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Torgue_Tunguska,PartSysTemplate,,ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_LockBreak'","Pumpkin_Patch_P,GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Torgue_Tunguska,ConditionalPartSysTemplate,,EffectCollectionDefinition'None'","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655,Rotation,,(Pitch=0,Yaw=-32768,Roll=0)","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655,Scale,,3.0","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:StaticMeshComponent_2655,Scale3D,,(X=2.0,Y=2.0,Z=1.0)","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska:AttributePresentationDefinition_8,NoConstraintText,,Shed from this skin. <br> [skill] [-skill]I am a free man now.","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska,PartName,,Mortal Coil","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,StaticMesh,,StaticMesh'Prop_Skeleton.Skeleton'","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,Rotation,,(Pitch=-16384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,Scale,,2.25","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,Scale3D,,(X=1.5,Y=2.0,Z=1.0)","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska,AmbientAkEvent,,AkEvent'Ake_Flax_VOBD.PHead.Ak_Play_VOBD_Flax_PHead_Start_Throw'","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska,InFlightEffectsScale,,3.0","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball,InFlightEffects,,ParticleSystem'FX_PumpkinPatch.Particles.PS_Gate_Open_Magic'","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball,InFlightEffectsScale,,3.0","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska_Ball:StaticMeshComponent_2391,Translation,,(X=450.0,Y=0.0,Z=0.0)","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel,PartSysTemplate,,ParticleSystem'GD_Pumpkinhead.Particles.Part_PumpkinBurst'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child,PartSysTemplate,,ParticleSystem'GD_Pumpkinhead.Particles.Part_PumpkinBurst'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2,PartSysTemplate,,ParticleSystem'GD_Pumpkinhead.Particles.Part_PumpkinBurst'","Pumpkin_Patch_P,GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel,PartName,,Stapelia","Pumpkin_Patch_P,GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8,NoConstraintText,,Hocus Pocus!","Pumpkin_Patch_P,GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Dahl_Grenade_Bearcat,ConditionalPartSysTemplate,,None","Pumpkin_Patch_P,GD_Gladiolus_Weapons.FiringModes.FM_Rocket_Dahl_Grenade_Bearcat,PartSysTemplate,,ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'","Pumpkin_Patch_P,GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade,InFlightEffects,,ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat,PartName,,Lamprey","Pumpkin_Patch_P,GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat:AttributePresentationDefinition_8,NoConstraintText,,We'll take a chunk out of you.<br>","Pumpkin_Patch_P,GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:StaticMeshComponent_16,StaticMesh,,StaticMesh'FX_GOR_Mesh.Meshes.Generic.Mesh_GoreMeat_Generic'","Pumpkin_Patch_P,GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:StaticMeshComponent_16,Scale,,2.200000","Pumpkin_Patch_P,GD_GrenadeMods.Title.Title_Fastball,PartName,,Slough Covered Pumpkin","Pumpkin_Patch_P,GD_GrenadeMods.Delivery.Delivery_Fastball:AttributePresentationDefinition_4,Description,,Not associated with Punkin' <br> [skill] [-skill]Chunkin'.<br>","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_Fastball:StaticMeshComponent_21,StaticMesh,,StaticMesh'GD_Pumpkin.Mesh.Mesh_Pumpkinhead'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_Fastball:StaticMeshComponent_21,Scale,,0.600000","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_Fastball,InFlightEffects,,ParticleSystem'GD_Pumpkinhead.Particles.Part_Fuse'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_Fastball,InFlightEffectsOverrideName,,None","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_Fastball,InFlightEffectsScale,,1.650000","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462,StaticMesh,,StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462,Rotation,,(Pitch=0,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3462,Scale,,2.600000","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463,StaticMesh,,StaticMesh'GD_SkeletonShared.Meshes.Fantasy_Sword'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463,Scale,,2.400000","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463,Rotation,,(Pitch=16384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild:StaticMeshComponent_3463,Translation,,(X=112.249451,Y=0.000000,Z=0.000000)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012,Scale,,2.0","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011,Scale,,2.0","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011,StaticMesh,,StaticMesh'Prop_StoneIcons.Meshes.Stone_Skull'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012,StaticMesh,,StaticMesh'Prop_StoneIcons.Meshes.Stone_Jacko'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011,Translation,,(X=90.0,Y=0.0,Z=0.0)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012,Translation,,(X=-30.0,Y=0.0,Z=0.0)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2012,Rotation,,(Pitch=-1500,Yaw=16384,Roll=-20000)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_AreaEffectChild:StaticMeshComponent_2011,Rotation,,(Pitch=-1500,Yaw=16384,Roll=-16384)","Pumpkin_Patch_P,GD_GrenadeMods.Title.Title_ExterminatorShock,PartName,,Cryptic Consternation","Pumpkin_Patch_P,GD_GrenadeMods.Title.Title_ExterminatorShock:AttributePresentationDefinition_0,Description,,One way or another, you will end up <br> [skill] [-skill]in the Crypt.<br>","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild,InFlightEffects,,ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild,InFlightEffectsOverrideName,,None","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_StormFrontChild,InFlightEffectsScale,,4.750000","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667,Materials,,(MaterialInstanceConstant'Char_SpiderAnt.Materials.Mati_SpiderAntSlagAttachments')","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667,StaticMesh,,StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667,Scale,,3.000000","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_MagicMissile:StaticMeshComponent_2667,Rotation,,(Pitch=0,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Title.Title_MagicMissile,PartName,,Ethereal Soul Feasters","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissile:AttributePresentationDefinition_4,Description,,Only a glimpse of what is yet <br> [skill] [-skill]foretold.<br>","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare:AttributePresentationDefinition_4,Description,,Returned from the Abyss, <br> [skill] [-skill]their insatiable hunger does not <br> [skill] [-skill]falter.<br>","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,StaticMesh,,StaticMesh'Prop_StoneIcons.Meshes.Stone_Cauldron'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,Scale,,2.0","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,Rotation,,(Pitch=-16384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,Scale3D,,(X=1.000000,Y=1.000000,Z=0.500000)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild:StaticMeshComponent_10922,Translation,,(X=-14,Y=0,Z=0)","Pumpkin_Patch_P,GD_GrenadeMods.Title.Title_Quasar,PartName,,Witch's Cauldron","Pumpkin_Patch_P,GD_GrenadeMods.Payload.Payload_Quasar:AttributePresentationDefinition_4,Description,,Come, stare with your eyes.<br> [skill] [-skill]But be warned.<br> [skill] [-skill]It may pack a surprise.<br>","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild,InFlightEffectsOverrideName,,None","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild,InFlightEffects,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.Part_Lava_Splashes_Falls'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild,InFlightEffectsScale,,0.1","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild,AmbientGlow,,(R=0.100000,G=0.100000,B=0.500000,A=1.000000)","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_SingularityChild,AIAvoidRadius,,0.0","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild,InFlightEffects,,ParticleSystem'GD_UndeadSuicidePsycho.Particles.Part_Bone_Shatter'","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild,InFlightEffectsScale,,2.75","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214,Scale,,1.75","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214,Template,,ParticleSystem'FX_GOR_Particles.Particles.Creatures.Part_ScythidCrawler_Explosion'","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214,CustomTimeDilation,,0.500000","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild,CustomTimeDilation,,0.200000","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild,Translation,,(X=0.000000,Y=0.000000,Z=200.000000)","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Projectiles.Grenade_ChainLightningChild:ParticleSystemComponent_2214,Translation,,(X=0.000000,Y=0.000000,Z=200.000000)","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning:AttributePresentationDefinition_4,NoConstraintText,,<font color=\"#C1AAAA\">Cackling Witch Chant:<font color=\"#38725C\"><br> [skill] [-skill]Harm O'<br> [skill] [-skill]Friend 'Foe <br> [skill] [-skill]Head O'<br> [skill] [-skill]With O'<br> [skill] [-skill]<font color=\"#E46A00\">Jack O'<br>","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Title.Title_ChainLightning,PartName,,Cackling Witch's Spell","Pumpkin_Patch_P,GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning:AttributePresentationDefinition_4,Description,,","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19,Materials,,()","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19,StaticMesh,,StaticMesh'GD_Pumpkin.Mesh.Mesh_Pumpkinhead'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_DefaultFrag:StaticMeshComponent_19,Scale,,0.5","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_DefaultFrag,InFlightEffects,,ParticleSystem'FX_Flax_AllHallowsEve.Particles.Part_HalloweenFurnace'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_DefaultFrag,InFlightEffectsScale,,0.03","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_MirvChild:StaticMeshComponent_3443,StaticMesh,,StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_MirvChild:StaticMeshComponent_3443,Scale,,5.0","Pumpkin_Patch_P,GD_GrenadeMods.Title.Title_BonusPackage,PartName,,Undead Package","Pumpkin_Patch_P,GD_GrenadeMods.Payload.Payload_BonusPackage:AttributePresentationDefinition_4,Description,,2x the Dead, bonus extreme!","Pumpkin_Patch_P,GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title,PartName,,Skull Shower","Pumpkin_Patch_P,GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title:AttributePresentationDefinition_0,Description,,A bit heavier than hail.","Pumpkin_Patch_P,GD_GrenadeMods.Projectiles.Grenade_DefaultFrag,AmbientAkEvent,,AkEvent'Ake_Flax_VOBD.Skeleton1.Ak_Play_VOBD_Flax_Skeleton1_HUM_Start_Aggro'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.CharClass_Pumpkinhead,GroundSpeed,,1000.0","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead,GroundSpeed,,1000.0","Pumpkin_Patch_P,GD_PumpkinheadFlying.Population.PawnBalance_FlyingPumpkinhead_Run,PlayThroughs[0],,(PlayThrough=1,DisplayName=\"The Blighted Rotmouth Mongrel's Curse\",TransformedNames=,OnSpawnCustomizations=(Behavior_ChangeInstanceDataSwitch'GD_PumpkinheadFlying.Population.PawnBalance_FlyingPumpkinhead_Run:Behavior_ChangeInstanceDataSwitch_42',Behavior_SetAIFlag'GD_PumpkinheadFlying.Population.PawnBalance_FlyingPumpkinhead_Run:Behavior_SetAIFlag_104',Behavior_SetAIFlag'GD_PumpkinheadFlying.Population.PawnBalance_FlyingPumpkinhead_Run:Behavior_SetAIFlag_1'),AttributeStartingValues=((Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',BaseValue=(BaseValueConstant=2750.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',BaseValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'GD_Balance_Experience.Attributes.Attribute_ExperienceMultiplier',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_AI_Balance.XP.XPMultiplier_07_SuperBadass',BaseValueScaleConstant=1.000000))),CustomItemPoolIncludedLists=,CustomItemPoolList=,MeshMaterial=None)","Pumpkin_Patch_P,GD_Pumpkinhead.Population.PawnBalance_Pumpkinhead_Run,PlayThroughs[0],,(PlayThrough=1,DisplayName=\"The Blighted Rotmouth 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'Char_Flax_HallowSkeleton.Materials.Mati_SkeletonFire'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449,Scale3D,,(X=1.0,Y=1.0,Z=1.3)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449,Materials,,()","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449,Scale,,1.300000","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12449,StaticMesh,,StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_459,Scale,,12.0","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_459,Translation,,(X=0.0,Y=0.0,Z=200.0)","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_459,Template,,ParticleSystem'GD_WizardShared.Particles.Part_WizardBadass'","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_460,Template,,ParticleSystem'FX_AlliumTG_Missions.Particles.PS_MeatGrinder_BloodSpray'","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_461,Template,,ParticleSystem'FX_Aster_WizardSpells.Particles.Necromancer.Part_Necro_ProjectileExplosion'","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_461,Scale,,6.0","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_460,Rotation,,(Pitch=0,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:ParticleSystemComponent_460,Scale,,2.0","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_807,StaticMesh,,StaticMesh'FX_GOR_Mesh.Meshes.Humanoid.NomadGibArm'","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_807,Rotation,,(Pitch=16384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_807,Scale,,15.500000","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_808,Scale,,10.500000","Pumpkin_Patch_P,GD_Flax_Lootables.IOs.IO_Pumpkin_BossLoot:StaticMeshComponent_808,StaticMesh,,StaticMesh'Prop_Trees.Mesh.AcidolusMushroomGreensack'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12463,StaticMesh,,StaticMesh'Prop_MoonBase.Mesh.Moon'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12463,Translation,,(X=-1000.000000,Y=0.000000,Z=30.000000)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12463,Rotation,,(Pitch=-16384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12463,Scale,,7.0","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451,Translation,,(X=-30.0,Y=30.0,Z=-40.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451,Scale3D,,(X=1.400000,Y=1.000000,Z=1.020000)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451,StaticMesh,,StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegFrontSpiderAnt_LegFront_Gib'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451,Rotation,,(Pitch=-12192,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12451,Scale,,1.5","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454,StaticMesh,,StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegFrontSpiderAnt_LegFront_Gib'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454,Scale3D,,(X=1.400000,Y=1.000000,Z=1.020000)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454,Scale,,1.5","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454,Rotation,,(Pitch=-24384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12454,Translation,,(X=-30.0,Y=30.0,Z=40.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453,StaticMesh,,StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegBackSpiderAnt_LegBack_Gib'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453,Scale,,1.5","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453,Rotation,,(Pitch=0,Yaw=16384,Roll=-16384)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453,Translation,,(X=-10.0,Y=22.0,Z=-25.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12453,Scale3D,,(X=1.400000,Y=2.200000,Z=1.000000)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12452,StaticMesh,,StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_LegBackSpiderAnt_LegBack_Gib'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12452,Scale,,1.5","Pump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kin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12456,Scale3D,,(X=1.0,Y=1.0,Z=2.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12455,StaticMesh,,StaticMesh'GD_SkeletonShared.Meshes.Fantasy_Sword'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12455,Scale,,1.45","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12455,Rotation,,(Pitch=0,Yaw=-16352,Roll=32704)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12455,Translation,,(X=8.0,Y=-3.0,Z=-11.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12462,Scale,,0.65","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12462,StaticMesh,,StaticMesh'FX_GOR_Mesh.Meshes.Creatures.Mesh_Gore_SpiderAnt_HeadSpiderAnt_Head_Gib'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12462,Rotation,,(Pitch=8192,Yaw=-4000,Roll=0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12462,Translation,,(X=-30.0,Y=-20.0,Z=17.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459,StaticMesh,,StaticMesh'FX_Fast_Travel.Mesh.Mesh_FastTravel'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459,Rotation,,(Pitch=-16384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459,Materials[0],,MaterialInstanceConstant'FX_Flax_AllHallowsEve.Materials.Mati_BurningMoss'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459,Scale3D,,(X=1.0,Y=1.0,Z=1.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459,Translation,,(X=-150.0,Y=0.0,Z=0.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12459,Scale,,13.0","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461,Rotation,,(Pitch=-16384,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461,Scale3D,,(X=1.0,Y=1.0,Z=1.0)","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461,Scale,,18.000000","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461,StaticMesh,,StaticMesh'FX_Shared_Mesh.Meshes.Volumetric_Spotlight_Modulate_Smesh'","Pumpkin_Patch_P,GD_Pumpkinhead.Character.Pawn_Pumpkinhead:StaticMeshComponent_12461,Translation,,(X=800,Y=0,Z=0)","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:SkeletalMeshComponent_1065,Materials[0],,Material'GD_DemonicSkrakk.Materials.Mati_DemonicRakkSkag'","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:SkeletalMeshComponent_1065,Scale3D,,(X=1.0,Y=1.5,Z=1.0)","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288,Materials,,()","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288,StaticMesh,,StaticMesh'Char_Flax_HallowSkeleton.Mesh.Flax_SkeletonWarrior_Head'","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288,Scale3D,,(X=1.0,Y=1.5,Z=1.0)","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288,Scale,,5.5","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288,Translation,,(X=-40.0,Y=0.0,Z=40.0)","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:StaticMeshComponent_6288,Rotation,,(Pitch=-4000,Yaw=0,Roll=-16384)","Pumpkin_Patch_P,GD_PumpkinheadFlying.Character.Pawn_PumpkinheadFlying:SkeletalMeshComponent_1065,Scale,,3.5","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:SkeletalMeshComponent_392,Scale,,2.3","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:SkeletalMeshComponent_392,Materials,,(MaterialInstanceConstant'Char_SpiderAnt.Materials.Char_SpiderAntCorrosiveAttachments')","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:SkeletalMeshComponent_392,Scale3D,,(X=1.000000,Y=1.000000,Z=1.000000)","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_986,StaticMesh,,StaticMesh'GD_Spycho.Meshes.FlaxForgeHammer'","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_986,Scale,,1.0","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_986,Translation,,(X=9.000000,Y=-3.000000,Z=-5.000000)","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_986,Rotation,,(Pitch=0,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_PumpkinMinion.Projectiles.PsychoShared_Flower:StaticMeshComponent_1804,StaticMesh,,StaticMesh'GD_Spycho.Meshes.FlaxForgeHammer'","Pumpkin_Patch_P,GD_PumpkinMinion.Projectiles.PsychoShared_Flower:StaticMeshComponent_1804,Scale,,2.300000","Pumpkin_Patch_P,GD_PumpkinMinion.Projectiles.PsychoShared_Flower:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_11,ParticleEffect,,ParticleSystem'FX_PumpkinPatch.Particles.PS_KeyParts_Bone_Magic'","Pumpkin_Patch_P,GD_PumpkinMinion.Projectiles.PsychoShared_Flower:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_11,DrawScale,,5.000000","Pumpkin_Patch_P,GD_PumpkinMinion.Projectiles.PsychoShared_Flower,InFlightEffects,,ParticleSystem'GD_WizardShared.Particles.Part_WizardBadass'","Pumpkin_Patch_P,GD_PumpkinMinion.Projectiles.PsychoShared_Flower,InFlightEffectsScale,,3.000000","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_990,StaticMesh,,StaticMesh'Prop_SkeletonKey.Mesh.Ribs'","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_990,Scale,,1.000000","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_989,StaticMesh,,StaticMesh'Prop_SkeletonKey.Mesh.Ribs'","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_989,Rotation,,(Pitch=0,Yaw=16000,Roll=0)","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_989,Translation,,(X=15.109148,Y=2.678907,Z=4.636180)","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_989,Scale,,1.000000","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_988,StaticMesh,,StaticMesh'Prop_SkeletonKey.Mesh.Ribs'","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_988,Scale,,1.000000","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_988,Rotation,,(Pitch=8192,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_987,StaticMesh,,StaticMesh'GD_SkeletonShared.Meshes.Fantasy_Sword'","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_987,Scale,,1.000000","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_982,Translation,,(X=-2.142946,Y=-4.562066,Z=-7.745247)","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_983,Translation,,(X=-2.142946,Y=-4.562066,Z=-7.745247)","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_984,Translation,,(X=-2.142946,Y=-4.562066,Z=-7.745247)","Pumpkin_Patch_P,GD_PumpkinMinion.Character.Pawn_PumpkinMinion:StaticMeshComponent_985,Translation,,(X=-2.142946,Y=-4.562066,Z=-7.745247)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0,Location,,(X=-12542.08887,Y=-567.7289429,Z=-1775.0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2,Location,,(X=-9112.242188,Y=-21.06762695,Z=-1675.0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3,Location,,(X=-9588.179688,Y=1682.455322,Z=-1775.0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4,Location,,(X=-12124.5752,Y=4666.612305,Z=-1775.0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0,PopulationDef,,PopulationDefinition'GD_Aster_Shrines.Populations.PopDef_AmmoShrine'","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2,PopulationDef,,PopulationDefinition'GD_Aster_Shrines.Populations.PopDef_AmmoShrine'","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3,PopulationDef,,PopulationDefinition'GD_Aster_Shrines.Populations.PopDef_AmmoShrine'","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4,PopulationDef,,PopulationDefinition'GD_Aster_Shrines.Populations.PopDef_AmmoShrine'","Pumpkin_Patch_P,GD_Aster_Shrines.InteractionIcons.Icon_Aster_AmmoShrine,Text,,DRINK FROM SOUL CAIRN","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0,DrawScale,,2.0","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0,DrawScale3D,,(X=1.0,Y=1.0,Z=1.0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2,DrawScale,,2.0","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3,DrawScale,,2.0","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4,DrawScale,,2.0","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2,DrawScale3D,,(X=1.0,Y=1.0,Z=1.0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3,DrawScale3D,,(X=1.0,Y=1.0,Z=1.0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4,DrawScale3D,,(X=1.0,Y=1.0,Z=1.0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_0,Rotation,,(Pitch=0,Yaw=0,Roll=0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_2,Rotation,,(Pitch=0,Yaw=0,Roll=0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_3,Rotation,,(Pitch=0,Yaw=0,Roll=0)","Pumpkin_Patch_P,PUMPKIN_PATCH_COMBAT.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_4,Rotation,,(Pitch=0,Yaw=0,Roll=0)","Pumpkin_Patch_P,GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_39,DrawScale,,2.0","Pumpkin_Patch_P,GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_39,ParticleEffect,,ParticleSystem'GD_Pumpkinhead.Particles.Part_RedOrbs'","Pumpkin_Patch_P,GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen:BehaviorProviderDefinition_0.Behavior_PostAkEvent_169,Event,,AkEvent'Ake_Flax_VOBD.Skeleton1.Ak_Play_VOBD_Flax_Skeleton1_HUM_Start_Aggro'","Pumpkin_Patch_P,GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen:BehaviorProviderDefinition_0.Behavior_PostAkEvent_168,Event,,AkEvent'Ake_Flax_VOBD.Skeleton1.Ak_Play_VOBD_Flax_Skeleton1_HUM_React_InjuredStart'","Pumpkin_Patch_P,GD_Aster_Shrines.Skills.Skill_AmmoShrine_AmmoRegen,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.030000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","Pumpkin_Patch_P,GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine,BodyComposition,,(Attachments=((Data=(Name=\"Shrine\",Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=SkeletalMeshComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_568',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=,HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=1),ParentAttachmentIdentifier=\"ObjectMesh\",AttachmentBaseInstanceDataIndex=-1,SwitchIdentifier=0),(Data=(Name=\"CharmSwitch\",Type=IDT_Switch,Replication=IDR_Server,MaxSwitchValue=1,BitsRequiredForMaxSwitchValue=1,Bool=False,DeleteByOwner=False,Int=1,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=None,CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=\"Charms\",HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=2),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=0,SwitchIdentifier=0),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=ParticleSystemComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:ParticleSystemComponent_348',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=\"Charms\",HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=3),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=1,SwitchIdentifier=0),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=SkeletalMeshComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_569',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=\"Charms\",HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=4),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=1,SwitchIdentifier=1),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=ParticleSystemComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:ParticleSystemComponent_349',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=\"Charms\",HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=5),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=1,SwitchIdentifier=1),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=StaticMeshComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_567',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=,HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=6),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=-1,SwitchIdentifier=0),(Data=(Name=,Type=IDT_ActorComponent,Replication=IDR_Server,MaxSwitchValue=0,BitsRequiredForMaxSwitchValue=0,Bool=False,DeleteByOwner=False,Int=0,Float=0.000000,Vector=(X=0.000000,Y=0.000000,Z=0.000000),Object=None,ComponentData=(Component=StaticMeshComponent'GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_568',CollisionType=COLLIDE_CustomDefault,bAttachToMesh=False,bIsUsable=False,bIsSecondaryUsable=False,MeshSocketName=,HitRegionDefinition=None,InteractIcon=None,SecondaryInteractIcon=None),String=,BodyCompositionIndex=7),ParentAttachmentIdentifier=,AttachmentBaseInstanceDataIndex=-1,SwitchIdentifier=0)),MaxExpectedComponents=0,HasHomingTargetComponents=False)","Pumpkin_Patch_P,GD_Flax_Lootables.Population.Pop_JackOLantern_Random,ActorArchetypeList[0],,(SpawnFactory=PopulationFactoryInteractiveObject'GD_Flax_Lootables.Population.Pop_JackOLantern_Random:PopulationFactoryInteractiveObject_0',Probability=(BaseValueConstant=1.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0),MaxActiveAtOneTime=(BaseValueConstant=0.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.0),TestVisibility=False,TestFOV=False)","Pumpkin_Patch_P,GD_Flax_Lootables.Population.Pop_JackOLantern_Random,ActorArchetypeList[1],,(SpawnFactory=PopulationFactoryInteractiveObject'GD_Flax_Lootables.Population.Pop_JackOLantern_Random:PopulationFactoryInteractiveObject_1',Probability=(BaseValueConstant=0.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0),MaxActiveAtOneTime=(BaseValueConstant=0.0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.0),TestVisibility=False,TestFOV=False)","Pumpkin_Patch_P,GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_569,Materials[0],,MaterialInstanceConstant'Char_SpiderAnt.Materials.Char_SpiderAntCorrosiveAttachments'","Pumpkin_Patch_P,GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_567,Materials[0],,MaterialInstanceConstant'FX_CHAR_Shared_Shield.Materials.Instances.Digital.Tediore.corrosive.HQ.Mati_Corrosive_Chimera_Shield'","Pumpkin_Patch_P,GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_568,Materials[0],,MaterialInstanceConstant'Char_SpiderAnt.Materials.Mati_SpiderAntSlagAttachments'","Pumpkin_Patch_P,GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_568,Scale3D,,(X=4.0,Y=4.0,Z=10.0)","Pumpkin_Patch_P,GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:SkeletalMeshComponent_568,Scale,,0.25","Pumpkin_Patch_P,GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_567,Translation,,(X=0,Y=0,Z=18)","Pumpkin_Patch_P,GD_Aster_Shrines.InteractiveObjects.InteractiveObject_AmmoShrine:StaticMeshComponent_567,Scale,,2",",GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor,PartSysTemplate,,ParticleSystem'FX_GOR_Particles_Fluid_Px.Particles.Part_Gib_Explosion_Px'",",GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child,PartSysTemplate,,ParticleSystem'FX_GOR_Particles.Particles.Blood.Part_Gib_Explosion'",",GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child_3,PartSysTemplate,,ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol,InFlightEffects,,ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol_Child,InFlightEffects,,ParticleSystem'FX_GOR_Particles_Px.Particles.Blood.Part_Gib_Explosion_Px'",",GD_Weap_Launchers.Projectiles.Projectile_Rocket_Vladof_Mongol:BehaviorProviderDefinition_0,BehaviorSequences[0].ConsolidatedOutputLinkData[0].ActivateDelay,,0.500000",",GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Hammerbuster,PartSysTemplate,,ParticleSystem'FX_GOR_Particles.Particles.Blood.Part_Gib_Explosion'",",GD_Shields.Skills.Nova_Shield_Skill_Singularity:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_68,ParticleEffect,,None",",GD_GrenadeMods.A_Item_Legendary.GrenadeMod_NastySurprise,AttributeSlotEffects[13].BaseModifierValue.BaseValueScaleConstant,,3.000000",",GD_Flax_Items.CandyParts.CandyPart_Melee:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_10,ParticleEffect,,ParticleSystem'FX_WEP_Grenades.Particles.Part_InFlight_Incendiary'",",GD_Flax_Items.CandyParts.CandyPart_Melee:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_10,DrawScale,,1.000000",",GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_3,ParticleEffect,,ParticleSystem'FX_WEP_Grenades.Particles.Part_InFlight_Incendiary'",",GD_Flax_Items.Skills.Skill_CandyMelee:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_3,DrawScale,,2.500000",",GD_Itempools.Runnables.Pool_Verm,BalancedItems[3].InvBalanceDefinition,,None",",GD_ThresherShared.Anims.Anim_Raid_Death1:BehaviorProviderDefinition_29.Behavior_SpawnItems_47,ItemPoolList,,()","Pumpkin_Patch_P,GD_Pumpkinhead.Population.PawnBalance_Pumpkinhead_Run,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_All',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_All',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))","Pumpkin_Patch_P,GD_UndeadFirePsycho_Giant.Balance.PawnBalance_UndeadFirePsycho_Giant,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.Pool_Customs_Assassin_All',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))")

